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Author Topic: Let's talk about Six, baby.  (Read 186757 times)

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ChromeTuna

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Re: Let's talk about Six, baby.
« Reply #705 on: November 11, 2013, 12:31:39 PM »



Cool Chrome.


Also, they are all listed here http://www.gran-turismo.com/us/products/gt6/tracks/

They've add time and weather changes to some others too. :)

Yeah, that's what makes me wonder, about the above image. It suggest time change, but GT's website doesn't state it.  :-\
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SlyTuna

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Re: Let's talk about Six, baby.
« Reply #706 on: November 11, 2013, 12:42:09 PM »



Cool Chrome.


Also, they are all listed here http://www.gran-turismo.com/us/products/gt6/tracks/

They've add time and weather changes to some others too. :)

Yeah, that's what makes me wonder, about the above image. It suggest time change, but GT's website doesn't state it.  :-\

I think the same might be true with Cape Ring. GTPlanet's track list suggested time change there with the red text but the site never said it. I personally hope Grand Valley Speedway gets time change too.
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dlrws6

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Re: Let's talk about Six, baby.
« Reply #707 on: November 11, 2013, 12:42:35 PM »



Cool Chrome.


Also, they are all listed here http://www.gran-turismo.com/us/products/gt6/tracks/

They've add time and weather changes to some others too. :)

Yeah, that's what makes me wonder, about the above image. It suggest time change, but GT's website doesn't state it.  :-\

I'll take the optimistic approach and say the list is wrong.  It may have been discussed before but Eiger is also shown as not having weather.  Why remove the weather from a track that had it in GT5???
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EX_stream_tuna

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Re: Let's talk about Six, baby.
« Reply #708 on: November 11, 2013, 01:04:16 PM »



Cool Chrome.


Also, they are all listed here http://www.gran-turismo.com/us/products/gt6/tracks/

They've add time and weather changes to some others too. :)

Yeah, that's what makes me wonder, about the above image. It suggest time change, but GT's website doesn't state it.  :-\

it could be that there is a day version and a night version, although that would be rather dumb when they could just make a 24hr version of it.
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #709 on: November 11, 2013, 01:08:51 PM »



Cool Chrome.


Also, they are all listed here http://www.gran-turismo.com/us/products/gt6/tracks/

They've add time and weather changes to some others too. :)

Yeah, that's what makes me wonder, about the above image. It suggest time change, but GT's website doesn't state it.  :-\

I'll take the optimistic approach and say the list is wrong.  It may have been discussed before but Eiger is also shown as not having weather.  Why remove the weather from a track that had it in GT5???


Very true. Probably just an oversight.
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Feldynn

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Re: Let's talk about Six, baby.
« Reply #710 on: November 11, 2013, 01:19:28 PM »

If anyone hasn't read this yet it's well worth reading!

Gran Turismo 6 Hands-On Impressions: Smarter AI, Better Sound, & Lots of Fun

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PeyePete

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Re: Let's talk about Six, baby.
« Reply #711 on: November 11, 2013, 01:23:08 PM »

That's great to see the Brands Hatch Grand Prix circuit has been included.
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SlyTuna

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Re: Let's talk about Six, baby.
« Reply #712 on: November 11, 2013, 01:31:16 PM »

That's great to see the Brands Hatch Grand Prix circuit has been included.

I find the Streets of Willow sub track @ Willow Springs Raceway quite the interesting inclusion seeing as to my recollection, its never been in a racing game
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Feldynn

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Re: Let's talk about Six, baby.
« Reply #713 on: November 11, 2013, 01:41:20 PM »

That's great to see the Brands Hatch Grand Prix circuit has been included.

 :stoopid:

I know it's been rumoured for a while but it's nice to see proper confirmation of it's inclusion.  Depending on what other as yet unrevealed cars and how the whole tuning / customization thing finally turns out I'm seriously thinking of running a WTCC / BTCC type "Touring Car" series, or at the very least remodelling the ToC "Build-A-Touring Car" class a bit :D.
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #714 on: November 11, 2013, 03:16:23 PM »

If anyone hasn't read this yet it's well worth reading!

Gran Turismo 6 Hands-On Impressions: Smarter AI, Better Sound, & Lots of Fun



MasterGT mentioned they had a playable GT6 demo setup at SEMA. His main comment was "It will be fun learning Willow Springs".
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #715 on: November 11, 2013, 03:28:23 PM »

I still dislike the blue tint GT6 has. There is a similar issue in 5 with weather on.
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EX_stream_tuna

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Re: Let's talk about Six, baby.
« Reply #716 on: November 11, 2013, 03:42:04 PM »

I still dislike the blue tint GT6 has. There is a similar issue in 5 with weather on.


that, and other more bluish screens appear to be taken from a phone or camera rather than a capture of the screen.  Officially produced screens do not have this issue.  Notice how the lighting effects are also not captured very well by whatever device took that screen.  Contrast is way too high, etc.
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GoesTuna11

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Re: Let's talk about Six, baby.
« Reply #717 on: November 11, 2013, 04:08:22 PM »

If anyone hasn't read this yet it's well worth reading!

Gran Turismo 6 Hands-On Impressions: Smarter AI, Better Sound, & Lots of Fun



With the revamped single player and the apparent lack of license tests, an improved AI is going to be extremely important.
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #718 on: November 11, 2013, 04:09:09 PM »

I still dislike the blue tint GT6 has. There is a similar issue in 5 with weather on.


that, and other more bluish screens appear to be taken from a phone or camera rather than a capture of the screen.  Officially produced screens do not have this issue.  Notice how the lighting effects are also not captured very well by whatever device took that screen.  Contrast is way too high, etc.

I agree, but only to a point. The tint / brightness is off even if taken with a proper capture device.
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DudeTuna

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Re: Let's talk about Six, baby.
« Reply #719 on: November 11, 2013, 04:09:49 PM »

If anyone hasn't read this yet it's well worth reading!

Gran Turismo 6 Hands-On Impressions: Smarter AI, Better Sound, & Lots of Fun



With the revamped single player and the apparent lack of license tests, an improved AI is going to be extremely important.

Also, there's the I'm gonna blindside you monitor. LOL
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