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Author Topic: Track Analysis: Silverstone  (Read 2866 times)

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GoesTuna11

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Re: Track Analysis: Silverstone
« Reply #15 on: July 04, 2013, 11:54:18 AM »

The colours in your post hurt my eyes and your time hurts my ego.
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Wiz

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Re: Track Analysis: Silverstone
« Reply #16 on: July 04, 2013, 11:59:09 AM »

The colours in your post hurt my eyes

Yeah I know.  I had it all white and it just looked like a giant wall of shit.  I don't like the colors much either but it worked (sort of).

I'll change it back to all white if everyone hates it.  :)

and your time hurts my ego.

    Sorry!
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GoesTuna11

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Re: Track Analysis: Silverstone
« Reply #17 on: July 04, 2013, 12:11:35 PM »

Just giving you a hard time. It's fine.
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GoesTuna11

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Re: Track Analysis: Silverstone
« Reply #18 on: July 04, 2013, 12:12:00 PM »

and thanks
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MX5#98

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Re: Track Analysis: Silverstone
« Reply #19 on: July 04, 2013, 06:15:10 PM »

Great job on the guide Wiz. Awesome job.
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PSN ID: MX5_Racer_69
iRacing: Michael Schaefer2

Turbo-Tuna

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Re: Track Analysis: Silverstone
« Reply #20 on: July 05, 2013, 05:53:32 AM »

I handled the slow sections better when I stayed in third (in most places), or at least only use second to rotate the car, then get into third before real accelerating begins. Maybe that's one of the reasons I'm 5 seconds slower than the leaders! (and I'm trying to not let the car 'drift' much) I'll try again at some point, but still haven't done the GT-R events. We'll see.
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DudeTuna

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Re: Track Analysis: Silverstone
« Reply #21 on: July 05, 2013, 03:31:26 PM »

Found it!  :)
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GrumpyTuna

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Re: Track Analysis: Silverstone
« Reply #22 on: July 05, 2013, 04:27:11 PM »

Found it!  :)


 What did you loose! :)
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MX5#98

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Re: Track Analysis: Silverstone
« Reply #23 on: July 05, 2013, 07:29:54 PM »

Golded the event!!! Woot!!! Now what?
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GoesTuna11

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Re: Track Analysis: Silverstone
« Reply #24 on: July 05, 2013, 08:13:34 PM »

Golded the event!!! Woot!!! Now what?

Go to Disneyland
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SlyTuna

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Re: Track Analysis: Silverstone
« Reply #25 on: July 06, 2013, 08:17:41 AM »

Woot!!!

I first read that as woof. I thought we had a tuna turned furry there for a minute. :)
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GoesTuna11

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Re: Track Analysis: Silverstone
« Reply #26 on: July 06, 2013, 11:03:54 AM »

I did a lap on a few different versions of the track last night on my PC.  I think that the GT version looks better than the RF2 version.  I'm not sure about pCars because the look to apex was enabled and drove me crazy.  Imagine three screens moving around on you whenever you came close to a corner.  I also drove the old layout on iRacing.  I'm surprised that they changed the track so much considering it is such an iconic track.  However I do like the new version much better.  I'm not sure about Maggotts though.  It struck me that the entrance is much straighter in GT compared to iRacing.  I'll have to go back and check that out in GT academy.  I didn't think that they changed maggots becketts chapel in real life.  I do like the iRacing version better.  Those three corners used to drive me crazy in Ferrari Challenge.  They were so fast, and really destabilized the car if you did it wrong (which I usually did).  They seam so much slower now.
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LooneyTuna

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Re: Track Analysis: Silverstone
« Reply #27 on: July 08, 2013, 06:25:36 PM »



Wait, what?
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GrumpyTuna

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Re: Track Analysis: Silverstone
« Reply #28 on: July 08, 2013, 06:30:28 PM »




  ^^^^^ NASTY VERY!!!!!!!
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DudeTuna

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Re: Track Analysis: Silverstone
« Reply #29 on: July 09, 2013, 05:04:56 PM »



Wait, what?

not those

Miss Maggots Moor or some such ho. Also, some clod by the name Beckett.
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