Hmmm, this is shaping up nicely.
Project C.A.R.S. trailer - Join the Race (http://www.youtube.com/watch?v=5OCHCXxsUAk#ws)
Looks awesome but it's was done by the guys who did shift
I actually bought in and have been playing the releases as they come for a few months now.
Wiz, how do GT5 and your Forza compare, as Sims? tuning, car behavior, tire behavior? You've probably mentioned it in that other thread, but it's 16 pages long now. PITA. How about a summary/refresher?
I actually bought in and have been playing the releases as they come for a few months now.
I haven't seen what their revenue stream will be yet, so will it be a subscription or a retail buy?
Wiz, you race PC too?
Have you given iRacing a shot? I love it and will be switching back mid July. I'm looking forward to getting back in the mix.
Wizard
What's it like looking down from the heavens at mere mortals. :laugh
Was setting you up for the answer of all you can see is one big asshole. Your better than a simple ??? responseWizard
What's it like looking down from the heavens at mere mortals. :laugh
???
Your better than a simple ??? responseWizard
What's it like looking down from the heavens at mere mortals. :laugh
???
Looks awesome but it's was done by the guys who did shift
True, but Slightly Mad Studio's were under the direction of EA at that time. This is there own doing. (so far. I bet they miss EA's money) It will be interesting to see how this game evolves.
I also know this, the PC version is going to be more 'Sim' than the console versions due to the limitations of the consoles. They're aiming to compete with GT5 & Forza on the consoles "simwise" (new word?) and they aim to compete with the big dogs on PC "simwise".
Raced a few laps at Watkins Glen tonight. First time I've ever put any laps in there on any sim. Sweet track! :)
I spent some time looking over these "other games" in our forum and have come to the conclusion that Sony/PD better get their head and ass wired together or they could be facing an exodus. These games look freakin' awesome.
Don't get me wrong, I love GT5 and am eagerly anticipating GT6 but....... the bar has been raised!!!!! Hope they can keep up.
Wrong game, but sweet vid nonetheless. :)
Not to go off topic but is that a pc or console game?
Back to topic now
Here is one at Brands Hatch in a C6.R Sweet man.
Race07_race_CorvetteC6R_Brands Hatch (http://www.youtube.com/watch?v=1s5BDjgmSeY#ws)
Raced a few laps at Imola last night. First time I've ever put any laps in there on any sim. Sweet track! :)No doubt I would have already bought into this game if I had a PC that would run it.
Any chance you can capture video Wiz?
(http://i.imgur.com/5AdG7YL.jpg)
Any chance you can capture video Wiz?
Funny you mention this as I looked into it last night. I think I got it figured out and will be posting some videos soon. :)
(http://i583.photobucket.com/albums/ss272/james_mikel/STVM_forum/holy.gif)
thats the coolest car Wizard.
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/standingovation.gif)
:stoopid:
Great question Feldynn. Wanting to know myself :)(http://i583.photobucket.com/albums/ss272/james_mikel/STVM_forum/holy.gif)
thats the coolest car Wizard.
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/standingovation.gif):stoopid:
:stoopid:
Most Excellent jorb Wizard! I particularly liked when the car went by and I saw the big smiley holding the Holy Shitfuck sign :D.
Not sure my PC will be able to handle it well enough to play but I'm going to try and get signed up for this today, also where you racing with real people there Wizard or just AI drivers?
And here's a short race around Watkins Glen...
Keep in mind this game is still in Alpha stage so you might see some goofy stuff. Like at around 3:19 where some weird shadows that don't belong just disappear.
... I'm going to try and get signed up for this today...
Not sure my PC will be able to handle it well enough to play but I'm going to try and get signed up for this today, also where you racing with real people there Wizard or just AI drivers?
you might see some goofy stuff
Like at 2:24 (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/zLOL.gif) :laugh
... I'm going to try and get signed up for this today...
So I tried to sign up, found out I have to pay them to help test their product. I think I'll pass on that for now.
Project CARS (Community Assisted Racing Simulator)
Funding for the game is raised entirely by the community and the developers themselves. Through the purchase of Tool Packs players can aid the development and gain special perks, depending on their financial contribution. After investing they are able to influence the project through its community portal and also receive a share of the game's profits after its release.
To expand on that a little...QuoteProject CARS (Community Assisted Racing Simulator)
Funding for the game is raised entirely by the community and the developers themselves. Through the purchase of Tool Packs players can aid the development and gain special perks, depending on their financial contribution. After investing they are able to influence the project through its community portal and also receive a share of the game's profits after its release.
I did see the discount equal to the tools pack you purchase but that is also interesting, I expect it wouldn't be a terribly big share if all you invest is 10-45 euros but it's interesting nonetheless. Might be too early but I don't suppose you have any info on the discount voucher Wizard, like is it just a credit to the account you purchased the tools pack with when the game's released or maybe like an Amazon voucher code or something else?
I am interested but I'll probably get it for the PS3 when it's released given my computer is kind of borderline spec wise (3+ year old 2.4Ghz Quad-core, 3Gb ram, 2Gb Nvidia card), so I don't want to drop too much money into it and get stuck with a discount or rebate I can't use :).
Very cool vid Wiz! Have any idea when it might be coming out for the consoles?
Wow that track list is pretty epic! One fun fact, while most race tracks have cool names like "Mazda Laguna Seca" or "Sear's Point / Infineon" I feel obliged to mention that Donnington Park is currently (or was last I heard) sponsored by "Simply Sausages" ;D.Yes :laugh
Also another question, is it possible to upgrade your tools pack so if I wanted to drop 10E right now for the basic one could I then upgrade to the 25E one and just pay the 15E difference?
is it possible to upgrade your tools pack so if I wanted to drop 10E right now for the basic one could I then upgrade to the 25E one and just pay the 15E difference?
my computer is kind of borderline spec wise (3+ year old 2.4Ghz Quad-core, 3Gb ram, 2Gb Nvidia card),
So you're close but you should be good I think. Won't be able to turn up the graphics or anything but it should be playable. What nvidia card do you have?
No. I mean yes. I have no idea :laughSo you're close but you should be good I think. Won't be able to turn up the graphics or anything but it should be playable. What nvidia card do you have?
I've got a 2Gb Nvidia GeForce GT 520, not the best and being close to the minimum spec for the rest I'm not expecting to be able to run anything above "medium" type settings at best. Does it have an auto detect / config for the graphics settings?
Does it have an auto detect / config for the graphics settings?
Is this game out? I need info.
DRIVER CHANGES
If playing in a Co-Op event, drivers will also change at the designated time when coming into the pits. This is visually represented by control being taken away from the previous driver and them transitioning to the Session Overview screen whilst simultaneously the next driver is transitioned from the Session Overview screen to the car.
Players will be notified via an onscreen HUD/UI countdown 1 lap in advance of this happening so they can prepare themselves.
my computer is kind of borderline spec wise (3+ year old 2.4Ghz Quad-core, 3Gb ram, 2Gb Nvidia card),
Here are the minimum specs...
CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
MEMORY - 2Gb RAM
So you're close but you should be good I think. Won't be able to turn up the graphics or anything but it should be playable. What nvidia card do you have?
Here are the minimum specs...
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
Here are the minimum specs...
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
Based on this website - http://www.videocardbenchmark.net/high_end_gpus.html (http://www.videocardbenchmark.net/high_end_gpus.html) the nvidia 9600 scores a 930. Y'all need to find your card on that list and see how it compares to that 930 score. I know this isn't exact science here but it should give you a rough idea of how your card will perform for this game.
MasterGT, yours scores a 999 so you should be good.
Feldynn, unfortunately yours scores a 390 so you may struggle a bit.
Also, looking around the net a little, cards that score around 1000 can be had for about 60 to 70 bucks.
Hmm... I don't even think my graphics card is listed. Maybe that's why I get a migrane playing iracing.
Mobile Intel 965 Express :-\
Thanks, TunaWiz.
So, at almost 1000, is the card going to have any real limitations compared to the minimum? It sounds OK, and I'll be getting the console version to actually use, in the future, so it probably won't bother me much if there are any.
Hmm... I don't even think my graphics card is listed. Maybe that's why I get a migrane playing iracing.
Mobile Intel 965 Express :-\
The link I posted was the high-end chart.
Yours is on the low-end chart and scores an 82. Migraine inducing indeed.
Hopefully the console version will be a worth while option.
Interesting thing I noticed with that benchmarking site, I used to have an old ATI Radeon x1900 series Crossfire combo (I think had about 1.5Gb combined memory, not sure if I ever got the Crossfire working right though). I forget the exact model number but according to that website even the lowest ranked Radeon x1900 series should be at least twice as good as the GT 520 I have now but that's not what I found in terms of actual performance.
Could be a number of variables but I did notice a significant improvement with performance when I switched to the GeForce GT 520, my main suspicion is it's a combination of "old vs new" technology (got the PC with ATI cards 3-4 years ago and it was probably old tech even then) and the simple fact that the GeForce has more memory than the Radeon.
BTW, if I'm boring you guys with details feel free to tell me to shut the hell up. I'm getting more and more excited for this game as the days go by and there's a TON of cool stuff that I'd like to post for y'all to read if you're interested.
Hopefully the console version will be a worth while option.
I hope so too and at this point I think it will be.
I did little reading on the console versions yesterday and from what I can tell they will not be as robust as the PC version.
Main reasons are the following...
1. Probably locked to 16 cars on track. We're used to this anyway so no big deal to me.
2. Locked to 30 FPS. Some guys are saying this will be a game killer but I don't agree. As long as it's a smooth 30 (no tearing, drops, etc.) I think it will be fine.
3. The PC version is getting a better tire model. They say the console tire model will still be as "sim" as the consoles will allow.
4. Graphics will have to be "dumbed down" a little. I think it's still going to look good though.
Also it looks like the AI is actually racing pretty fast too, trying to take good lines and run fast through corners rather than default "safe" lines / speeds like we see in GT5.
Something else I noticed too that was cool was leaves on the track, it looked like some of the trees by the wall had just dropped their proverbial load on the side of the track and grass and when the cars blew through they threw the leaves up into the air.
This could be the deal breaker for me (for the ps3 version). I don't know that I could get the console version knowing that the physics are better on the pc especially since I've gotten into iRacing and will probably upgrade my desktop pc in the next 6months.
What kind of internet speed would I need as a minimum to run this on PC?my computer is kind of borderline spec wise (3+ year old 2.4Ghz Quad-core, 3Gb ram, 2Gb Nvidia card),
Here are the minimum specs...
CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
MEMORY - 2Gb RAM
So you're close but you should be good I think. Won't be able to turn up the graphics or anything but it should be playable. What nvidia card do you have?
What kind of internet speed would I need as a minimum to run this on PC?my computer is kind of borderline spec wise (3+ year old 2.4Ghz Quad-core, 3Gb ram, 2Gb Nvidia card),
Here are the minimum specs...
CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
MEMORY - 2Gb RAM
So you're close but you should be good I think. Won't be able to turn up the graphics or anything but it should be playable. What nvidia card do you have?
My solution for this will be to probably get both versions. PS3 version to (hopefully) race with some Tuna... fun run type stuff with maybe some series stuff mixed in. Kinda like what we do now with GT5. And the PC version to perhaps take it a little more seriously and get really involved with series racing. I realize this isn't an option for everyone but I think to get the most fun out of this game as possible, it's what I'll have to do.
I wondered about the 10 dollars last night (i bought in too). Wiz mentioned to me about "The Ring" being bland (not finished yet) but enjoyable. Noodleburgring is not available for me. (maybe Feldynn can confirm). I know Wiz got the 25 buy in, so I wonder if you get more the higher level you buy into?
Either way, this game kicks ass! The G25 does very well, with a small adjustment for taste. Definitely worth the 10 bucks.
what platforms are the beta availiable?
I've yet to find a full car list
what platforms are the beta availiable?
I wondered about the 10 dollars last night (i bought in too). Wiz mentioned to me about "The Ring" being bland (not finished yet) but enjoyable. Noodleburgring is not available for me. (maybe Feldynn can confirm). I know Wiz got the 25 buy in, so I wonder if you get more the higher level you buy into?Cheap fucker! You spend money on a fancy ass card thing and you only buy in with 10 fucking dollars. You dont deserve to have the ring Ebenezer. (http://i.imgur.com/LmjyBgx.gif)
Either way, this game kicks ass! The G25 does very well, with a small adjustment for taste. Definitely worth the 10 bucks.
I've yet to find a full car list
http://forum.wmdportal.com/showthread.php?2218-List-of-Vehicles-in-Project-CARS (http://forum.wmdportal.com/showthread.php?2218-List-of-Vehicles-in-Project-CARS)
what platforms are the beta availiable?
PC only.
what platforms are the beta availiable?
PC only.
anyone got a link to download this from?
I've yet to find a full car list
http://forum.wmdportal.com/showthread.php?2218-List-of-Vehicles-in-Project-CARS (http://forum.wmdportal.com/showthread.php?2218-List-of-Vehicles-in-Project-CARS)
Can't see the list without registering.
what platforms are the beta availiable?
PC only.
anyone got a link to download this from?
http://forum.wmdportal.com/toolpacks.php (http://forum.wmdportal.com/toolpacks.php)
Make sure you have enough PC to run it. It needs a fairly powerful machine to run good.
what platforms are the beta availiable?
PC only.
anyone got a link to download this from?
http://forum.wmdportal.com/toolpacks.php (http://forum.wmdportal.com/toolpacks.php)
Make sure you have enough PC to run it. It needs a fairly powerful machine to run good.
i don't think it's the machine that needs the upgrade... ::)
could be wrong not sure about my processor...
processor- Intel(R) Core(TM)2 Duo CPU@2.00GHZ 2.00GHZ
memory 4G ram
oper.sys. 64-bit vista
video card Nvidia 9600M GT (1GB)
thought it said i needed a quad core @ 2.67GHZ(i have no idea what the GHZ's are for...a translation would be greatly appreciated).
Wiz how do you think this computer would run?
HP AMD Six-Core FX Series Processor Computer. Model H8-1234 from Best buy.
Graphics card AMD Radeon HD 7450
Hell yes. PD got us plenty used to the waiting game (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) I think I am still going to look at the PC version also.
Thanks for the help Wiz. Will probably wait for the PS3 version then.
Also Wiz, I have to buy the 25 dollar deal to get some tracks you have. Tracks say "you must be a team member, upgrade now".
tried it put but had to run all the the video settings on minimum and even then i was only able to run the ovals with a sensible frame rate. tried suzuka but gave up that idea befor i hit turn 1(a single digit frame rate). :( i might mess with some more oval TT's next week. ::) there is a bug in the low lane at memphis says you are off the track. ??? lots of tracks and variations guess ill have to wait for the PS3 version. :'(
oh and it's a 3.95 gig download. :P
these are the specs of my laptop save your self the trouble if yours isnt better:
processor- Intel(R) Core(TM)2 Duo CPU@2.00GHZ 2.00GHZ
memory 4G ram
oper.sys. 64-bit vista
video card Nvidia 9600M GT (1GB)
thought it said i needed a quad core @ 2.67GHZ
directX 11 is also required
and that concludes MY this weeks lesson in technology(unfortunatly it advances faster than i do). :(
Hey Wiz
Is this the one I got?
AMD Radeon HD 7750
I didn't see it on the list. But it was a long one :-\
Hey Wiz
Is this the one I got?
AMD Radeon HD 7750
I didn't see it on the list. But it was a long one :-\
Sweet! Will be getting back with you around Tuesday. Thanks again.Hey Wiz
Is this the one I got?
AMD Radeon HD 7750
I didn't see it on the list. But it was a long one :-\
It's on there and checks in at 1841. You'll be good to go.
Edit: Tree'd - That's what I get for leaving tabs open for a long time and not refreshing. ^-^
Also: I LOVE the inclusion of early-1990s Chevy Lumina stock cars! COLE TRICKLE HERE I COME!
Any word on what kind of card you need to run three screens in project cars with decent detail and fps?This is what one dude is using over there.
Keep in mind that the ring is a work in progress. They know some areas are too wide, too bumpy, too this, too that. They're fixing it week by week and it gets better with each release.
Any word on what kind of card you need to run three screens in project cars with decent detail and fps?This is what one dude is using over there.
4.2GHz, Noctua NH-D14 / ATI Radeon HD 6870 1GB, triple screen 5760x1080x60Hz / 8GB DDR3 1600MHz / SSD OCZ Vertex 500MB/
Hope it helps
Also...also good reading for you tech minded folk. http://techreport.com/articles.x/23217 (http://techreport.com/articles.x/23217)
Keep in mind that the ring is a work in progress. They know some areas are too wide, too bumpy, too this, too that. They're fixing it week by week and it gets better with each release.
Wouldn't it have been easier to do it right the first time and laser scan it?
Keep in mind that the ring is a work in progress. They know some areas are too wide, too bumpy, too this, too that. They're fixing it week by week and it gets better with each release.
Wouldn't it have been easier to do it right the first time and laser scan it?
Easier? Yes.
Cheaper? No.
I've read that laser scanning is extremely expensive. They are using some of their budget to laser scan some tracks though.
An example of the cost... someone at the forum that is local to the New Zealand track shared a quote for laser scanning the 2.1 mile circuit... cost? roughly $39,000. So by doing some rough math that probably isn't very accurate, the cost to scan the Nordschleife would be approximately $240,000 (12.93 miles Nurburgring / 2.1 miles New Zealand track X 39,000)
1: Game is currently in development.
2: Testing packs available only on PC, MINIMUM SPEC:
CPU - 3.0GHz Dual-Core, 2.4GHz Quad-Core
GRAPHICS - nVidia 9600 GT 512Mb, ATI Radeon HD 4750 512Mb
MEMORY - 2Gb RAM (3Gb-4Gb recommended)
CONNECTION - Continuous Internet
3: Test packs cost as little as 10 Euros, you have to "buy in" but you get that money back as a discount.
4: Game is due for release on PC, Wii, XBOX 360 and PS3 hopefully sometime in 2013.
5: A good selection of tracks, a good variety of cars (but not as many as GT5).
6: AI actually drives quite fast, not like in GT.
7: No multiplayer available yet (so far as I know) but will be.
8: Custom liveries.
9: Wizard makes great videos!
10: BigREK breaks race cars.
11: My PC sucks balls and won't run it well even at lowest detail settings.
12: Damage model seems good, you can break body parts off your car and even wheels with full damage.
13: It feels like more of a simulation than GT5 but less than iRacing to me, sort of a mid-point between game and sim.
Probably more stuff that the other guys who can actually play the game can add too, that's about all I recall right now :).
Is it worth the 10 bucks?
I have heard the physics are similar to shift. I never played shift but is this true?
Just released today....
(http://i.imgur.com/6D881.jpg)
Can't wait to get home from work and drive this thing!!!!
wow, is that in-game car and road texture? Really looks nice.
Bought in. Downloading now. Will try it out tonIght.
What is the least expensive package that gets us all of the content?
$25?
What is the least expensive package that gets us all of the content?
$25?
Yes.
So have there been any exclusive tracks released yet?
Have you had more time to play, GT11?
though it is obvious that they have a lot of work left in front of them.
Not positive, but I think MasterGT meant exclusive tracks with the 100 € pack. It's the first pack that says it comes with exclusive tracks...
(http://i.imgur.com/DjrST.png)
not sure if this was mentioned earlier in the thread... so please forgive.
will the console versions be able to play online w/ the PC version?
I think that is a serious problem if they can't, because our little family here would be split in two. I hope that doesn't happen. :(
I think there will always be lots people not willing to jump through the hoops of PC gaming. I currently have no patience - or funds - for it. Regardless of how the quality compares, I doubt I'd move away from consoles for gaming. I'll likely be running a Sony system until a noticeably better console is available.
I think there will always be lots people not willing to jump through the hoops of PC gaming. I currently have no patience - or funds - for it. Regardless of how the quality compares, I doubt I'd move away from consoles for gaming. I'll likely be running a Sony system until a noticeably better console is available.
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/stoopid.gif)
I'm a former PC gamer. I enjoyed building PC's and tweaking the system for maximum performance. I could not do or afford both PC and Console so I made my choice with a PS3. I purchased my PS3 4 years ago and I think I have another year or 2 before I need to think about buying a ps4.
There are advantages and disadvantages for both. The PC definitely requires more time and money though.
Cheers.
I think there will always be lots people not willing to jump through the hoops of PC gaming. I currently have no patience - or funds - for it. Regardless of how the quality compares, I doubt I'd move away from consoles for gaming. I'll likely be running a Sony system until a noticeably better console is available.
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/stoopid.gif)
I'm a former PC gamer. I enjoyed building PC's and tweaking the system for maximum performance. I could not do or afford both PC and Console so I made my choice with a PS3. I purchased my PS3 4 years ago and I think I have another year or 2 before I need to think about buying a ps4.
There are advantages and disadvantages for both. The PC definitely requires more time and money though.
Cheers.
Nuther question for those who have the demos and stuff already. Are you recording these videos as you play? Your PC's are capable of doing the recording and running the game at the same time? Or are you using a replay mode? I wonder if those two modes tax the system any differently?
That's another huge advantage... not needing any special equipment to do recording of races...
Just watched a video of shifter karts over at gtplanet. 8)If i don't get a PC to play this game i hope the shifter karts are in the console game!
How's the wheel feedback feel on this game? That dude seemed to need a death grip (which I consider a good thing)
for my anyway, the memorization of corners on a track is apparently very dependent on the lighting. Switching back and forth between games must be interesting for some of you who are doign that now.
I noticed the default lighting angle in their version of the Nordschiefe is similar to the angle used in GT4.
@ Wiz, that really does seal the deal for me to make me find a way to start playing around w/ this. 24hr effects on any course? Magical. And that sunlight effect coming through the trees. That does a lot for the emersion of the game.
Do you know if there will be anything advanced like a photo mode in this game? I know you can take a screen shot whenever you wish, but what about photographic techniques like in GT?
Just read 15 pages of posts on this and I'm seriously jonesing for this game. Wonder if it would run on the new Macbook Pro running Parallels or VMWare? Guess I'll have to find out.
Anyone seen any touring cars in the game? Saw someone mentioned SCCA racing? What cars? Obviously I'm hoping they include Spec Miata racing. That'd be awesome.
MX
Anyone seen any touring cars in the game? Saw someone mentioned SCCA racing? What cars? Obviously I'm hoping they include Spec Miata racing. That'd be awesome.
I think its TunaWiz that will be able to give us the latest and greatest. He was pretty active for awhile
track list
Is full tuning available to all cars? What about tire compounds?
Here's a quick vid I made the other day... Kick it up to 720p for best results.
pCARS - BMW Z4 GT3 @ Catalunya (http://www.youtube.com/watch?v=rdJMsZqDRFU#ws)
No idea what a real one sounds like but ingame that car sounds great.Here's a quick vid I made the other day... Kick it up to 720p for best results.
pCARS - BMW Z4 GT3 @ Catalunya (http://www.youtube.com/watch?v=rdJMsZqDRFU#ws)
Is it just me or does the sound of the car still need some work?
Is that one of your custom liveries Wiz?
Is it just me or does the sound of the car still need some work?
anyone have good G25 settings for this game?
Hope the PS3 version looks this good.
Hope the PS3 version looks this good.
It won't.
That said, they finally just released some screenshots from PS3 the other day and I must say they look pretty good. Good enough anyways.
Any news if this is coming out for the new xbox?
especially if you can use logitech wheels on the new xbox.
especially if you can use logitech wheels on the new xbox.
Have you read anything to suggest this may be the case? From everything I've ever read, I'll be pretty surprised if this happens.
My guess is that they'll get together with Fanatec to come out with an entry level wheel.
Those look pretty effin good to me. The rain shots look awesome, with the track debris and all. 8)
I'll be very surprised if they ink a deal with Mazda at this point. I think the closest thing we'll get to a weekend racer are these Ginetta G40 Juniors... [/url]
I'll be very surprised if they ink a deal with Mazda at this point. I think the closest thing we'll get to a weekend racer are these Ginetta G40 Juniors... http://www.ginetta.com/cars_g40j (http://www.ginetta.com/cars_g40j)
(http://i.imgur.com/LGPqg.jpg)
If they all have the same numbers its gonna be a deal breaker. (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)
Ok, I want to throw out an idea, one that I think would make this game the best ever. Anyone here ever hear of an app called "Strava"? It's something that we cyclists use that is like crack cocaine for cyclists. If you haven't seen it before, you can get a preview here: http://www.strava.com (http://www.strava.com).
Here's the basic idea. You take your bike out, fire up the app and hit "Record." Then when you are done, it uploads all the data to a server somewhere. It stores your speed, you GPS location, altitude, acceleration, decelaration, etc. But the part that is really cool is you can create "Segments". When you create a segment, you get to name it. Then, as other riders ride the same segment, it compares their times and creates a leaderboard, aka King of the Mountain (KOM). And if you have any doubts of the crack-like nature of this ... one person has died trying to break someone's record and regain KOM on a segment.
Ok, back to racing. If this game or any game like it allowed you to record segments with your iPhone or Android phone and allowed you to upload them, they could build something into the game to use that data to create personal custom tracks. Ok, I realize that's a lot of work. How's the bang for the buck?
Ok, well, here's where it would get really cool. Us racers could drive out to our local tracks, record it and voila ... we'd have a new race track to race. In a matter of months, every race track in the United States (and most other countries for that matter) could be created, complete with actual distance, changes in altitude, etc. with the accuracy of a GPS. So ... for starters, the hardcore guys would eat this up.
What about the more common average gamer? Well think of the possibilities. A high school student and some of his friends map out the High School parking lot and then battle online for KOM and Fast Times at Ridgemont High!!!
You could setup quarter mile drag tracks. You could ride the loop around DFW and have a Hwy 635 track. Dallas to Austin and back? Obviously there would have to be some limits ... but dang.
Oh, and one more thing. The guys writing the app would not have to actually build all of this. All they'd have to do is design the interface (the data format, a way to upload that data, and then a process for building tracks from that data). Once they published the API, it would be up to software developers like me to write the app. It'd be fun.
Epic?
It's a good idea but it would be tough to implement. First, I don't think that the GPS data would be accurate enough to map a track. Adding accelerometer data would help but you have to be careful how the phone was mounted in the car (it couldn't just be on the seat) and the program would have to know the mechanical characteristics of the car suspension. Also just doing a lap wouldn't be sufficient to map the track. At the very least you would need to do a lap on the outside border of the track, a lap on the inside of the track and a lap on the racing line. I had the same idea but using PDs in car telemetry data thingy. All this will still only give you a rough idea of the track. You'd need a good track editor and some good modders to refine each track. This would be much better than how modded tracks are done now but a far cry from the accuracy of laser scanned tracks.
It's a good idea but it would be tough to implement. First, I don't think that the GPS data would be accurate enough to map a track. Adding accelerometer data would help but you have to be careful how the phone was mounted in the car (it couldn't just be on the seat) and the program would have to know the mechanical characteristics of the car suspension. Also just doing a lap wouldn't be sufficient to map the track. At the very least you would need to do a lap on the outside border of the track, a lap on the inside of the track and a lap on the racing line. I had the same idea but using PDs in car telemetry data thingy. All this will still only give you a rough idea of the track. You'd need a good track editor and some good modders to refine each track. This would be much better than how modded tracks are done now but a far cry from the accuracy of laser scanned tracks.
I can see why you would think it might be hard to implement, or inaccurate. However, those of us that use Strava regularly have been amazed at the accuracy. Granted, you don't have as much variation in speed on a bicycle, but you still have variation. And there would be nothing to prevent you from driving the route at a semi-constant speed to increase the accuracy. And, if you drive the middle of the track the whole way, it could build the track around you by making it equidistant on either side. This would work. It would not be an exact copy, but it would be very very close.
Or data from multiple drivers could be merged into a composite.
As I said, I've had the same idea using PDs technology (and wrote about it either here, the old STVM site or the deathstar) so I've thought a fair bit about it. The accuracy that you need for Strava is much less than what you would need to construct a track and model it in a game. The problem with driving in the middle of the track is that track width is usually not constant. Another problem is what do you do about curbs and run off? Going off track on an asphalt runoff is much different than going over a curb which is much different than entering a sand trap. Then you need to worry about the scenery. That isn't just eye candy since you often use landmarks for braking points and such. It also adds to the atmosphere of the track. Would the Nordschleife be the same if it was in the desert? Finally, small imperfections like dips and bumps are hugely important for how a track drives. You can't get camber changes by running the centre of the track. I doubt that GPS is accurate enough to give you camber changes. In the end the gps data can give you a huge headstart for modelling the track but it would just be a headstart.
(http://www.abload.de/img/screenshot53322_zps4b62jn7.jpg)
(http://www.abload.de/img/screenshot53322_zps4b62jn7.jpg)
(http://www.abload.de/img/screenshot53322_zps4b62jn7.jpg)
Is that a mini golf green? (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)
That track looks like one in Ferrari Challenge.
I haven't driven on many of the tracks yet. Why are they not using real track names?
Any word on when on-line will be available?
That track looks like one in Ferrari Challenge.
Why are they not using real track names?
Any word on when on-line will be available?
That track looks like one in Ferrari Challenge.
The track in the video is Circuit Zolder.Why are they not using real track names?
They can't as they haven't signed licensing deals with the circuits yet.Any word on when on-line will be available?
It's been available for quite a while now.
track list
List of tracks
European Circuits
- Oschersleben
- Monaco
- Hockenheim
- Spa Francorchamps
- Circuit de Catalunya
- Imola
- Donington Park
- Nordschleife
- Nurburgring GP
- Mugello
- Zolder
- Circuit de la Sarthe
- Bugatti Circuit
- Monza
- Brno
- Silverstone
American Circuits
- Willow Springs
- Watkins Glen
- Sonoma Raceway/Infineon Raceway
- Laguna Seca
- Road America
Asian Circuits
- Zhuhai
- Suzuka
- Dubai
Oceania Circuits
- Bathurst - Mount Panorama
Historic Tracks
- Historic Hockenheim (Pre 2002)
- Rouen Les Essarts
- Historic Monza (1967. GPL2.)
Oval Tracks
- Charlotte Motor Speedway
- Dover
- Indianapolis Speedway
- Richmond
- Bristol
- Daytona
Kart Tracks
- Spa Francorchamps Karting Circuit
- Chesterfield
- Glencairn
- Summerton
Country Roads
- California Highway
- Azure Coast
- Transfagarasan Highway
Fictional Tracks
- Test Track
Planned/Confirmed Tracks
- Solitude Rennstrecke
- Brands Hatch
- Oulton Park
- Snetterton
- Cadwell Park
- Ruapuna Park
- Old Spa
- Milan Oval
- MacauIs full tuning available to all cars? What about tire compounds?
Yes. There's boatloads of tuning options for all cars. Some examples of ones you don't normally see... caster, tire pressure, radiator duct, brake duct. Plus all the normal stuff.
No. At least not yet. They're still working hard on the tire model itself. I'm sure once it's done they'll implement compounds.
That track looks like one in Ferrari Challenge.
The track in the video is Circuit Zolder.Why are they not using real track names?
They can't as they haven't signed licensing deals with the circuits yet.Any word on when on-line will be available?
It's been available for quite a while now.
That track looks like one in Ferrari Challenge.
The track in the video is Circuit Zolder.Why are they not using real track names?
They can't as they haven't signed licensing deals with the circuits yet.Any word on when on-line will be available?
It's been available for quite a while now.
Thanks. I hadn't looked into on-line yet and didn't know it was up.
So, if they haven't signed licencing deals, then I wonder how they got their data.
Hmmm, maybe Circuit Zolder isn't in FC.
That track looks like one in Ferrari Challenge.
The track in the video is Circuit Zolder.Why are they not using real track names?
They can't as they haven't signed licensing deals with the circuits yet.Any word on when on-line will be available?
It's been available for quite a while now.
Thanks. I hadn't looked into on-line yet and didn't know it was up.
So, if they haven't signed licencing deals, then I wonder how they got their data.
Hmmm, maybe Circuit Zolder isn't in FC.
And rooms can now be set as private :)
Being in pre-alpha stage I didn't think it would be active yet. I think a lot of the testers complained they couldn't test properly with the general/bashers entering the room before a race started. They have a long way to go but it's looking really good. Biggest problem is some who have bought in are very impatient and think it should be a finished product already. I have already paid for the game @ full member and have nothing but time. It's my understanding that closer to release the game will be optimized requiring less drain on the PC. As well as the consoles.And rooms can now be set as private :)
Genius. Who could have thought of that one?
And rooms can now be set as private :)
Keep us posted. I will join if you will have me ;DAnd rooms can now be set as private :)
Excellent! I'll have to plan a regular schedule, to make sure I start learning more.
I am thinking of using a long HDMI and USB cable, to span the gap between my newish computer (which has pCARS) and the HDMI screen, in the living room, where the G25 wheel is.
What about VoIP? Is it built-in or not?
What about VoIP? Is it built-in or not?
Not yet.
I do have a Teamspeak server setup though so once you get going with the game let me know and I'll pass along the login info.
Since the switch to SETA, which I really didn't like in the begining, the physics have now become freaking superb! They have been tweaking in the right direction. :)
Ballistic and I were out last night running some tracks with time change. What a beautiful moon and sunrise! We were stopping on the track at places admiring the night views... As I'm looking up at the stars, I spoted the "little dipper". And guess what was underneath, in the exact position it should be... The "big dipper". That alone is impressive, but it gets better. We all know the night sky rotates around the "north star" (the handle of the little dipper). I was blown away to see game recreate the rotation of the sky moving around the "north star".
This game is going to be fantastic!!!
What is SETA?
Is there anyway that we can coordinate online?
anyone get MoTeC to work with pcars?
Was fun time with you and Brindle last night. Me and Brindle then ran the Green Hell in the L4 Racer. Goos time :)
Was fun time with you and Brindle last night. Me and Brindle then ran the Green Hell in the L4 Racer. Goos time :)
That was fun. I came down to quickly test my ipad button box and teamspeak and saw you guys on there so I stayed for a race. I have to get my teamspeak settings better, I could barely hear you guys during the race. must be a lag issue but it seamed whenever Brindle hit a curb, he popped a wheely. Once he went flying 10 meters in the air.
I have re-installed TeamSpeak, but I have to figure out how to access my old account info.
I see the pCARS lets us configure our wheel inside the game, but it doesn't control button configurations. The first time I used the wheel, it was fine, but something was different today and I had to shift using my thumb's knuckle, not a paddle, so I still need to figure these two things out.
One thing that I noticed with the PC track layouts is that it displays vertical height differently than GT does. It makes more sense than GT, but it will take a while to acclimatise to this.
I see the pCARS lets us configure our wheel inside the game, but it doesn't control button configurations. The first time I used the wheel, it was fine, but something was different today and I had to shift using my thumb's knuckle, not a paddle, so I still need to figure these two things out.
Probably because I give it permission to delete my profile.
Maybe it has more to do with them reaching their quota.i am unable to send any messages or register
I don't see why they wouldn't let you join the discussions.
If you can send private messages to admins, then let them know that you have a problem, otherwise maybe other members could forward one on your behalf.
Maybe it has more to do with them reaching their quota.i am unable to send any messages or register
I don't see why they wouldn't let you join the discussions.
If you can send private messages to admins, then let them know that you have a problem, otherwise maybe other members could forward one on your behalf.
I'm going to set up a pCars room tomorrow (Saturday) at 9pm est. Name of the lobby will be pTuna with a password of evnet. Everyone is welcome to join.
I'm going to set up a pCars room tomorrow (Saturday) at 9pm est. Name of the lobby will be pTuna with a password of evnet. Everyone is welcome to join.
Although I checked for the a bit late... "Failed to resolve hostname 'pTuna'".
I want to see if TS still recognises my old IF, which should be MasterGT, but I have to check that, too.
Listing by "own country" should work because you are in BC, but even if I list all, GoesTuna11 does not show up, if that is the proper name for the server.
Thanks for your help getting up to speed, guys, and thanks for waiting. I appreciated it.
Lots to learn, but I need to get more set up for running it more often.
How are you guys hosting a room? I know about the password but best I can figure you can only restart the same race. Or am I missing something?
Thought I read that the room was given a title. Roger, not room name Roger. I understand Roger.
Thought I read that the room was given a title. Roger, not room name Roger. I understand Roger.
Silly me assumed that you could just name rooms without ever testing it. Never thought we'd get kicked out after every race either.
I have been trying to read some of their forum.http://forum.wmdportal.com/forumdisplay.php?50-pCARS-Bug-Reports (http://forum.wmdportal.com/forumdisplay.php?50-pCARS-Bug-Reports)
Some people get really upset about passworded rooms.
Is there a good way to know which bugs or problems have already been posted and acknowledged?
Any set in stone release date yet!
I looked up Shift. There was about an 18-month gap between Shift and Shift 2, so given that they are on their own, no publisher, and taking on a bigger project, I'd guess at about two+ years from when they started.
Does anyone know the inception date?
Does anyone know the inception date?
Are you sure? I heard it was during an induced mushroom coma. The ancient elders told him "if you build it they will come" that was June 5st 2011
Does anyone know the inception date?
I believe the idea was born in Ian Bell's head in late 2010 or early 2011. He first brought the idea to the public over at NoGrip Racing forums around April 2011.
CEASE AND DESIST DEMAND
Pursuant to Title 17 of the United States Code
[1/15/13]
Ballistictuna
Dear Mr. Tuna:
This law firm represents Slightly Mad Studio’s. If you are represented by legal counsel, please direct this letter to your attorney immediately and have your attorney notify us of such representation.
We are writing to notify you that your unlawful copying of Project C.A.R.S infringes upon our client’s exclusive copyrights. Accordingly, you are hereby directed to
CEASE AND DESIST ALL COPYRIGHT INFRINGEMENT.
Slightly Mad Studio’s is the owner a copyright in various aspects of Project C.A.R.S. Under United States copyright law, Slightly Mad Studio’s copyrights have been in effect since the date that Project C.A.R.S. was created. All copyrightable aspects of Project C.A.R.S. are copyrighted under United States copyright law.
It has come to our attention that you have been copying Slightly Mad Studio’s work. We have copies of your unlawful copies to preserve as evidence. Your actions constitute copyright infringement in violation of United States copyright laws. Under 17 U.S.C. 504, the consequences of copyright infringement include statutory damages of between $750 and $30,000 per work, at the discretion of the court, and damages of up to $150,000 per work for willful infringement. If you continue to engage in copyright infringement after receiving this letter, your actions will be evidence of “willful infringement.”
We demand that you immediately (A) cease and desist your unlawful copying of Slightly Mad Studio’s work and (B) provide us with prompt written assurance within ten (10) days that you will cease and desist from further infringement of Slightly Mad Studio’s copyrighted works.
If you do not comply with this cease and desist demand within this time period, Slightly Mad Studio’s is entitled to use your failure to comply as evidence of “willful infringement” and seek monetary damages and equitable relief for your copyright infringement. In the event you fail to meet this demand, please be advised that Slightly Mad Studio’s has asked us to communicate to you that it will contemplate pursuing all available legal remedies, including seeking monetary damages, injunctive relief, and an order that you pay court costs and attorney’s fees. Your liability and exposure under such legal action could be considerable.
Before taking these steps, however, my client wished to give you one opportunity to discontinue your illegal conduct by complying with this demand within ten (10) days. Accordingly, please sign and return the attached Agreement within ten (10) days.
Robert Villanova
876 Main Street
Topeka, KS USA
If you or your attorney have any questions, please contact me directly.
Sincerely,
Robert Villanova
Uh oh...QuoteCEASE AND DESIST DEMAND
Pursuant to Title 17 of the United States Code
[1/15/13]
Ballistictuna
Dear Mr. Tuna:
This law firm represents Slightly Mad Studio’s. If you are represented by legal counsel, please direct this letter to your attorney immediately and have your attorney notify us of such representation.
We are writing to notify you that your unlawful copying of Project C.A.R.S infringes upon our client’s exclusive copyrights. Accordingly, you are hereby directed to
CEASE AND DESIST ALL COPYRIGHT INFRINGEMENT.
Slightly Mad Studio’s is the owner a copyright in various aspects of Project C.A.R.S. Under United States copyright law, Slightly Mad Studio’s copyrights have been in effect since the date that Project C.A.R.S. was created. All copyrightable aspects of Project C.A.R.S. are copyrighted under United States copyright law.
It has come to our attention that you have been copying Slightly Mad Studio’s work. We have copies of your unlawful copies to preserve as evidence. Your actions constitute copyright infringement in violation of United States copyright laws. Under 17 U.S.C. 504, the consequences of copyright infringement include statutory damages of between $750 and $30,000 per work, at the discretion of the court, and damages of up to $150,000 per work for willful infringement. If you continue to engage in copyright infringement after receiving this letter, your actions will be evidence of “willful infringement.”
We demand that you immediately (A) cease and desist your unlawful copying of Slightly Mad Studio’s work and (B) provide us with prompt written assurance within ten (10) days that you will cease and desist from further infringement of Slightly Mad Studio’s copyrighted works.
If you do not comply with this cease and desist demand within this time period, Slightly Mad Studio’s is entitled to use your failure to comply as evidence of “willful infringement” and seek monetary damages and equitable relief for your copyright infringement. In the event you fail to meet this demand, please be advised that Slightly Mad Studio’s has asked us to communicate to you that it will contemplate pursuing all available legal remedies, including seeking monetary damages, injunctive relief, and an order that you pay court costs and attorney’s fees. Your liability and exposure under such legal action could be considerable.
Before taking these steps, however, my client wished to give you one opportunity to discontinue your illegal conduct by complying with this demand within ten (10) days. Accordingly, please sign and return the attached Agreement within ten (10) days.
Robert Villanova
876 Main Street
Topeka, KS USA
If you or your attorney have any questions, please contact me directly.
Sincerely,
Robert Villanova
Sorry for the formatting, it didn't format correctly when I pasted it here from the pCARS forums.
Uh oh...QuoteCEASE AND DESIST DEMAND
Pursuant to Title 17 of the United States Code
[1/15/13]
Ballistictuna
Dear Mr. Tuna:
This law firm represents Slightly Mad Studio’s. If you are represented by legal counsel, please direct this letter to your attorney immediately and have your attorney notify us of such representation.
We are writing to notify you that your unlawful copying of Project C.A.R.S infringes upon our client’s exclusive copyrights. Accordingly, you are hereby directed to
CEASE AND DESIST ALL COPYRIGHT INFRINGEMENT.
Slightly Mad Studio’s is the owner a copyright in various aspects of Project C.A.R.S. Under United States copyright law, Slightly Mad Studio’s copyrights have been in effect since the date that Project C.A.R.S. was created. All copyrightable aspects of Project C.A.R.S. are copyrighted under United States copyright law.
It has come to our attention that you have been copying Slightly Mad Studio’s work. We have copies of your unlawful copies to preserve as evidence. Your actions constitute copyright infringement in violation of United States copyright laws. Under 17 U.S.C. 504, the consequences of copyright infringement include statutory damages of between $750 and $30,000 per work, at the discretion of the court, and damages of up to $150,000 per work for willful infringement. If you continue to engage in copyright infringement after receiving this letter, your actions will be evidence of “willful infringement.”
We demand that you immediately (A) cease and desist your unlawful copying of Slightly Mad Studio’s work and (B) provide us with prompt written assurance within ten (10) days that you will cease and desist from further infringement of Slightly Mad Studio’s copyrighted works.
If you do not comply with this cease and desist demand within this time period, Slightly Mad Studio’s is entitled to use your failure to comply as evidence of “willful infringement” and seek monetary damages and equitable relief for your copyright infringement. In the event you fail to meet this demand, please be advised that Slightly Mad Studio’s has asked us to communicate to you that it will contemplate pursuing all available legal remedies, including seeking monetary damages, injunctive relief, and an order that you pay court costs and attorney’s fees. Your liability and exposure under such legal action could be considerable.
Before taking these steps, however, my client wished to give you one opportunity to discontinue your illegal conduct by complying with this demand within ten (10) days. Accordingly, please sign and return the attached Agreement within ten (10) days.
Robert Villanova
876 Main Street
Topeka, KS USA
If you or your attorney have any questions, please contact me directly.
Sincerely,
Robert Villanova
Sorry for the formatting, it didn't format correctly when I pasted it here from the pCARS forums.
The rear bumper looks askew.
Like BMW's more!
PS. Do the have either of these?
If you are represented by legal counsel,
Why yes, yes I am. See below :D
Mercedes! :)Did i miss an announcement?
Mercedes! :)Did i miss an announcement?
Looks like there might be some pCARS action going on tonight. I'll post more details later.Goos times running the BMW's Saturday guys. The Procar is bad ass hella fun. :)
Anyone using the new update? I hope to update tomorrow.
I asked a video card question on the Tuna board, but didn't see a reply earlier.
I asked a video card question on the Tuna board, but didn't see a reply earlier.
It is an ATI Radeon 5500 HDMI 1.3 card.
Reading their forums is like watching any new group of people trying to feel their way around in the dark with no flashlights.
Some people are confident and willing to work with others, set up races, maybe organised a series, etc.
Others have little confidence, pussyfoot around problems, don't know how to handle problems, don't have a comfortable controller, so they flop around a track, etc.
Some don't want passworded rooms because they are the downfall of civilization, some refuse to recognise the benefits of responsibly using VoIP during racing.
With fewer host controls, some don't know how to deal with crashers and bashers, who they call griefers.
History repeating itself.
[150] Project CARS - Build 397 | 2012 BMW M3 GT @ Milan GP ( Monza ) (http://www.youtube.com/watch?v=nhGq_g5FvI4#ws)
Make sure to set the vid to 720P.
Even though I think the rain reflections in the road are almost too "perfect" (for lack of a better word), it's still pretty damn impressive.
Even though I think the rain reflections in the road are almost too "perfect" (for lack of a better word), it's still pretty damn impressive.
Is that back seat driver view? (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/icon_beuj.gif) ^-^
The view is similar to Forza 4 with the interior moving and all.
any other cars that are pretty good with this build?
(http://farm9.staticflickr.com/8372/8482147575_a89642e228_c.jpg)[/url]
(http://farm9.staticflickr.com/8388/8482149023_7d26c32fdc_c.jpg) (http://farm9.staticflickr.com/8388/8482149023_6b4d1ad151_h.jpg)
(http://farm9.staticflickr.com/8231/8483243336_3bce4bdd76_c.jpg) (http://farm9.staticflickr.com/8231/8483243336_97babc6d5e_h.jpg)
(http://farm9.staticflickr.com/8109/8482140001_1d9c1a1e1a_c.jpg) (http://farm9.staticflickr.com/8109/8482140001_51859c021d_h.jpg)
(http://farm9.staticflickr.com/8530/8482144499_30815c36fb_c.jpg) (http://farm9.staticflickr.com/8530/8482144499_9bfb2d86c5_h.jpg)
(http://farm9.staticflickr.com/8367/8483232466_9e22d65314_c.jpg) (http://farm9.staticflickr.com/8367/8483232466_4bf67bb8b0_h.jpg)
(http://farm9.staticflickr.com/8232/8482143039_f7c33bb26c_c.jpg) (http://farm9.staticflickr.com/8232/8482143039_6cd72b3a5b_h.jpg)
(http://farm9.staticflickr.com/8093/8482150599_5d646c0844_c.jpg) (http://farm9.staticflickr.com/8093/8482150599_4318cd5a47_h.jpg)
(http://farm9.staticflickr.com/8517/8483245006_e3a88bca7f_c.jpg) (http://farm9.staticflickr.com/8517/8483245006_7da53bd0b9_h.jpg)
(http://farm9.staticflickr.com/8232/8483246556_d7a85b735a_c.jpg) (http://farm9.staticflickr.com/8232/8483246556_5b1881bbc9_h.jpg)
(http://farm9.staticflickr.com/8099/8483237040_9a9c51469f_c.jpg) (http://farm9.staticflickr.com/8099/8483237040_3d9267c243_h.jpg)
Very nice but it doesn't look nearly that good on my computer and I have a pretty powerful video card. I guess I need to take a closer look at my settings.
how do you get rain to appear on your windshield?
Are pit stops not implemented yet?
Very nice but it doesn't look nearly that good on my computer and I have a pretty powerful video card. I guess I need to take a closer look at my settings.
I know what you mean. Triples are killer on a card.
Are pit stops not implemented yet?
They are not.
Hey Wizard remember when you mentioned posting results in TunaCup faster than Brindle? Remember? :laugh
Driver Team Time Diff Laps
N. Rosberg Mercedes AMG 1:22.616 - 54
K. Raikkonen Lotus F1 Team 1:22.623 +0.007 44
F. Alonso Ferrari 1:22.952 +0.336 110
S. Vettel Red Bull Racing 1:22.965 +0.349 66
P. Maldonado Williams 1:23.733 +1.117 86
D. Ricciardo Toro Rosso 1:23.884 +1.268 73
S. Perez McLaren 1:24.124 +1.508 77
P. Di Resta Force India 1:24.144 +1.528 82
E. Gutierrez Sauber 1:25.124 +2.508 68
M. Chilton Marussia 1:26.747 +4.131 65
Ch. Pic Caterham 1:27.534 +4.918 49
Hey Wizard remember when you mentioned posting results in TunaCup faster than Brindle? Remember? :laugh
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) I knew that would come back to bite me in the ass sooner rather than later. (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)Driver Team Time Diff Laps
N. Rosberg Mercedes AMG 1:22.616 - 54
K. Raikkonen Lotus F1 Team 1:22.623 +0.007 44
F. Alonso Ferrari 1:22.952 +0.336 110
S. Vettel Red Bull Racing 1:22.965 +0.349 66
P. Maldonado Williams 1:23.733 +1.117 86
D. Ricciardo Toro Rosso 1:23.884 +1.268 73
S. Perez McLaren 1:24.124 +1.508 77
P. Di Resta Force India 1:24.144 +1.528 82
E. Gutierrez Sauber 1:25.124 +2.508 68
M. Chilton Marussia 1:26.747 +4.131 65
Ch. Pic Caterham 1:27.534 +4.918 49
Here's my pCARS Q lap...
pCARS Barcelona Qualifying (http://www.youtube.com/watch?v=BQMo2rJZ5fQ#ws)
It's a 1:22.940 Take that Alonso!!!
Note: Non pCARS members will not be able to see that link.
Let's get together this Friday night after the TunaCup race...
Instead of the usual "fuck around with the most recent update", let's do some actual racing.
Toss out some ideas for combos if you want. I'd like to run the Asano DTM @ Brno (Moravia) and the BMW M3 GT2 @ Silverstone (NorthHampton)
I'm in. I'll run whatever everyone else wants to run. What time does the TunaCup race end?
I'm in. I'll run whatever everyone else wants to run. What time does the TunaCup race end?
TunaCup is done by around 10 eastern.
Tip of the day - Put a -skipcrowds switch on your launcher to get an FPS increase.
Tip of the day - Put a -skipcrowds switch on your launcher to get an FPS increase.
That's why there was no one in the stands to witness your awesome lap at Barcelona.
Tip of the day - Put a -skipcrowds switch on your launcher to get an FPS increase.
Tip of the day - Put a -skipcrowds switch on your launcher to get an FPS increase.Switch what. Where :-\
Tip of the day - Put a -skipcrowds switch on your launcher to get an FPS increase.Switch what. Where :-\
I wish that I could have made it, but it was at the wrong time for me.
Looks like another new car this week. The RUF RGT8
(http://i.imgur.com/YBC4I9L.jpg)
That damage looks impressive. How does it affect driveability, if at all?
I'm wondering how much of this will get watered down for console players.
Since I haven't looked at it yet, does tuning actually work yet?
I missed it last week, but I will try again tomorrow.
Tomorrow night we'll be racing some cars at some tracks.
Come join us!
Tomorrow night we'll be racing some cars at some tracks.
Come join us!
Update: Since today is the birthday of my good friend bigREK, we will be running some races at his favorite track tonight.... the Green Hell. Car TBD.
We'll probably hit some other tracks too though to mix it up a little.
Tomorrow night we'll be racing some cars at some tracks.
Come join us!
Update: Since today is the birthday of my good friend bigREK, we will be running some races at his favorite track tonight.... the Green Hell. Car TBD.
We'll probably hit some other tracks too though to mix it up a little.
Damn! I've spent the last two days trying to get a networked printer and file shares working, so I haven't updated this one yet. At least I should have been able to stay on the track.
Ian also agreed with someone who suggested that they will do a full release a few months before the end of this year, so it sounds as if Christmas will come early.
I looked for that date, but couldn't find it.
If that car continued on then this is no more realistic than anything else we have played so far. ??? :-\ I know there were many other strong points like focus of car choices, read no goofy shit. But was expecting more towards the sim end of things I guess is all.
They, apparently, signed Nissan but lost AUDI. Is that right?
Fridays build will have SDK/API support for anyone interested. :)
Unless they was all wrong its that telemetry stuff. You know, the same thing I cant use with RF2. Fucking Motherfucker (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)Fridays build will have SDK/API support for anyone interested. :)
And what does that mean REK?
Looks like we get a Mustang and an Evo this week too.
Unless they was all wrong its that telemetry stuff. You know, the same thing I cant use with RF2. Fucking Motherfucker (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)Fridays build will have SDK/API support for anyone interested. :)
And what does that mean REK?
And everyone already knows I lack all the tech stuff you all possess. I just don't understand why you want to make me look bad. To prove a point. One that everyone already knows. :'( All I wanted to do is try to contribute some information. Maybe just try to be part of the gang? Thanks for ripping it away from me. I know I am unable to go into detail like the rest of you but to try and make me look bad is just wrong. I guess next time I want to share something I will make sure to keep quite as to not be called out and ask to explain it.
Give me race cars.
Been waiting on the Evo some.
Fridays build will have SDK/API support for anyone interested. :)
And what does that mean REK?
My bud comes to my rescue. Take that GTP_Wizard (http://i.imgur.com/LmjyBgx.gif) And thanks MasterGT :)Fridays build will have SDK/API support for anyone interested. :)
And what does that mean REK?
What this means is that pCARS finally is able to make in-game data available to external software or, as the case may be, for hardware. The data can be used, as numbers, for qualification or race tracking, during or after the race finishes, say, for teams. The data can also be used to drive dials/gauges, sim equipment, such as motion seats or to simulate weather conditions. The API allows you to write a program to use the data (numbers) directly or for you to feed the data into equipment that can use it. One of the first applications will probably be something like D-Box or tactile speakers (ButtKickers).
Apparently Old Spa is in today's build....Yes it is.
I'm getting pretty tired of redoing all the settings whenever I play this game. How does old Spa compare to rF2s version?
Is this game or rFactor2 ever going to be released, or is it vaporware permanently. :laugh ^-^
Timeframe?
Looks like we get a Mustang and an Evo this week too.
^^^^^^^ Hey don't knock my Mustangs! I want one just like this in Project Cars!
^^^^^^^ Hey don't knock my Mustangs! I want one just like this in Project Cars!
There's quite the lengthy thread going on at the official forums about whether or not to scrap the current gen console versions. Most folks seem to be in favor of dropping current gen.
I'm not sure how I feel about it really. Part of me was looking forward to only having to spend $60 to play it. On the other hand, I want the game to be as best as it can be and current gen is going to hold the game back quite a bit.
I have a feeling I'm going to be buying a PS4 sooner than I originally thought.
There's quite the lengthy thread going on at the official forums about whether or not to scrap the current gen console versions. Most folks seem to be in favor of dropping current gen.
I keep hearing about all these neat features that are going to be in the game but I'm not confident that they are going to be implemented properly. I remember reading one of the developers comments talking about reduced grip levels on wet tracks. He was talking about reducing the on racing line and off racing line grip factors apparently oblivious that off line would be less affected than on line.
I keep hearing about all these neat features that are going to be in the game but I'm not confident that they are going to be implemented properly. I remember reading one of the developers comments talking about reduced grip levels on wet tracks. He was talking about reducing the on racing line and off racing line grip factors apparently oblivious that off line would be less affected than on line.
Just checking that I understand what you are saying. Wet traction on the racing line should be less than wet traction off the racing line right? The racing line tends to get polished pretty good from cars smoothing out the surface.
There's quite the lengthy thread going on at the official forums about whether or not to scrap the current gen console versions. Most folks seem to be in favor of dropping current gen.
I'm not sure how I feel about it really. Part of me was looking forward to only having to spend $60 to play it. On the other hand, I want the game to be as best as it can be and current gen is going to hold the game back quite a bit.
I have a feeling I'm going to be buying a PS4 sooner than I originally thought.
I keep hearing about all these neat features that are going to be in the game but I'm not confident that they are going to be implemented properly. I remember reading one of the developers comments talking about reduced grip levels on wet tracks. He was talking about reducing the on racing line and off racing line grip factors apparently oblivious that off line would be less affected than on line.
Just checking that I understand what you are saying. Wet traction on the racing line should be less than wet traction off the racing line right? The racing line tends to get polished pretty good from cars smoothing out the surface.
Yes. One of the things that impressed me about GT5s rain was that in the Nurburgring tutorials they talked about driving off-line and even talked about where the rain tends to accumulate on the track. Whether or not they actually implemented that, I don't know but at least they were aware of it.
spots with more rubber deposited and more oil spilt, should always be more slick, right?
I keep hearing about all these neat features that are going to be in the game but I'm not confident that they are going to be implemented properly. I remember reading one of the developers comments talking about reduced grip levels on wet tracks. He was talking about reducing the on racing line and off racing line grip factors apparently oblivious that off line would be less affected than on line.
Just checking that I understand what you are saying. Wet traction on the racing line should be less than wet traction off the racing line right? The racing line tends to get polished pretty good from cars smoothing out the surface.
Yes. One of the things that impressed me about GT5s rain was that in the Nurburgring tutorials they talked about driving off-line and even talked about where the rain tends to accumulate on the track. Whether or not they actually implemented that, I don't know but at least they were aware of it.
spots with more rubber deposited and more oil spilt, should always be more slick, right?
spots with more rubber deposited and more oil spilt, should always be more slick, right?
Yes, and what I'm seeing at the track is that the racing line gets polished, as in, the actual surface of asphalt or concrete is worn smooth. Pretty cool when you think about it. Makes for a lot of testing and number crunching when you're trying to find a quick line through a corner. Do you go the shortest path and give up some grip? Or do you swing out more mid corner and try to pick up some of the rougher sections to sink those soft tires into?
The track I go to is divided into two tracks, a 1.7 mile loop and a 1.3 mile loop. The 1.3 is run less often, mostly members only. And so it's widely known that when there is rain, the 1.7 is slicker. It's also older. So more wear.
MX
And what's up with the giant words?
Is the a PC or PS3 game?
Is the a PC or PS3 game?
Right now it's PC only. When the game is released it'll also be coming out on the new consoles.
Is the a PC or PS3 game?
Right now it's PC only. When the game is released it'll also be coming out on the new consoles.
Oh? I had only heard about the current consoles. Do you have a link for this update?
"early" 2014 could just mean, before it is half over! LOL
So, maybe it will be better to leave my console gaming to GT and PC gaming to pCARS?
Overall I'm feeling much more positive about this game.
I am now updating to Steam, my first attempt.
Still don't know what I will do with it.
Yes, I am referring to that page. The two-hour download has started.
However, I can't seem to find an answer to the one question that I want to ask:
Can it run on Linux/Steam and, if so, am I allowed to use both versions (or switch to Linux only)?
Yes, I am referring to that page. The two-hour download has started.
However, I can't seem to find an answer to the one question that I want to ask:
Can it run on Linux/Steam and, if so, am I allowed to use both versions (or switch to Linux only)?
Project CARS Welcomes McLaren Automotive
2013 Mclaren P1
2013 Mclaren 12C GT3
2013 Mclaren 12C
1997 Mclaren F1 GTR "long tail"
1994 Mclaren F1
Yeah, they dont like compaints of any kind over there. I will still wait for my copy. Triple screens are out of the question for me but I am still very interested in the Oculus Rift. Whats the lates info on that Doc?
I don't understand what you mean by not modeling the back of the car? Is it something with the rift only?
I don't understand what you mean by not modeling the back of the car? Is it something with the rift only?
I mean the inside rear of the car. This is more of an issue with the rift especially when shoulder checking. If they don't model enough of the rear of the car they either have to restrict how far the camera will move when you turn your head, or it will appear that you are driving in half a car. Restricting camera motion with the Rift is a big no no. That can lead to motion sickness.
I don't understand what you mean by not modeling the back of the car? Is it something with the rift only?
I mean the inside rear of the car. This is more of an issue with the rift especially when shoulder checking. If they don't model enough of the rear of the car they either have to restrict how far the camera will move when you turn your head, or it will appear that you are driving in half a car. Restricting camera motion with the Rift is a big no no. That can lead to motion sickness.
And another at the (somewhat) newly released Brands Hatch. I'm fairly certain this is one of the laser scanned tracks.
I don't understand what you mean by not modeling the back of the car? Is it something with the rift only?
I mean the inside rear of the car. This is more of an issue with the rift especially when shoulder checking. If they don't model enough of the rear of the car they either have to restrict how far the camera will move when you turn your head, or it will appear that you are driving in half a car. Restricting camera motion with the Rift is a big no no. That can lead to motion sickness.
They could do a shortcut like GT has, and provide an all black rear-view of the interiors. Actually, now that I ponder it, that sounds like a really passable solution.
Speaking of the rift, when I start up pcars, I get a huge Oculus logo showing up but I can't get the rift to work. Anyone know how to get it working?
Speaking of the rift, when I start up pcars, I get a huge Oculus logo showing up but I can't get the rift to work. Anyone know how to get it working?
No support yet.
I saw that logo as well.... perhaps they're just a sponsor of some sort at this point in time? Seems kinda lame to put that logo there and offer no support for the device yet though.
They could do a shortcut like GT has, and provide an all black rear-view of the interiors. Actually, now that I ponder it, that sounds like a really passable solution.
No, that won't work for the rift.
I know nothing about this game you're talking about, but it sounds a lot better than any of the GT games.Its one of those games that will be released "soon" (http://i.imgur.com/LmjyBgx.gif) will be for PS4, Exbox1 and PC and almost forgot. The WIU. again (http://i.imgur.com/LmjyBgx.gif)
They could do a shortcut like GT has, and provide an all black rear-view of the interiors. Actually, now that I ponder it, that sounds like a really passable solution.
No, that won't work for the rift.
Why not :-\
Seems like they could render a black rear view for each car, and it would be there to display to the rift when needed. It would just require more development work to get the rift going in a way that would avoid that "null rear interior" dilemma.
I know nothing about this game you're talking about, but it sounds a lot better than any of the GT games.Its one of those games that will be released "soon" (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) will be for PS4, Exbox1 and PC and almost forgot. The WIU. again (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)
This is the last thing I seen.
Project CARS will be available for the PlayStation 4, Xbox One, Steam OS, PC, and Wii U starting Fall 2014
Projected release date is November 14th, so it looks as if a few PS4 pre-Christmas sales will be made after all.
No released date on GT7 Prologue, but that is also rumoured for this year.
if nothing else, a lot of purchases for pCARS will finally light a fire under PD's underpants.
sometimes sales is all businessmen care about... let's give 'em some numbers to look at in some pie charts!!
if nothing else, a lot of purchases for pCARS will finally light a fire under PD's underpants.
sometimes sales is all businessmen care about... let's give 'em some numbers to look at in some pie charts!!
The problem is though, it seems PD is oblivious to whats going on around them. That game(GT6) is turning a lot of people off right now, and I don't think PD has any idea how bad they're screwing up.
if nothing else, a lot of purchases for pCARS will finally light a fire under PD's underpants.
sometimes sales is all businessmen care about... let's give 'em some numbers to look at in some pie charts!!
The problem is though, it seems PD is oblivious to whats going on around them. That game(GT6) is turning a lot of people off right now, and I don't think PD has any idea how bad they're screwing up.
Hey soks, are you getting that sinking feeling? (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)
My concern is that we are trading one set of issues for another set of issues. This is version one of their software. I don't expect that to go smoothly. I just tried iRacing again this weekend. Oh my God, how fucking awful is that piece of shit? Holy crap. The MX5 is completely un-drivable in that game. Someone in the forums actually recommended using 40% throttle to keep it from spinning. 40% throttle? Those cars have a 124 whp!!!!!!!! They are using a NASCAR sim to simulate an MX5. Holy F. Idiots.
My hope is that the other titles puts pressure for GT to finally fix itself. Geez. Please. I just want one thing ... spec racing. Is that so hard? If pCars gives us that ... then yeah, that will be my game. But I doubt they will. And tracks!!!! With Google data, how hard is it to create tracks these days? Who the f needs a laser scanned track? Ok, maybe for a premium. But get all the tracks out there. All of them. Then worry about creating premium content. For Christ's sake.
/rant
Ok, I will admit, I forgot they are Cup cars and not Spec Miatas. So my bad. Face palm accepted.
However, after checking a few facts ... guess what. It's MY G-D car!!! The only difference between my car and a Cup car is that the Cup car is allowed to use racing mf tires. I'm using street tires. (well, and one other notable difference, the roll cage and lack of a heavy ass hard top which raises my COG.)
So, in review, I drive an MX5 cup car (close enough) to work every single day and on the weekends on the track. I have video, posted here, of me flogging the hell out of it with throttle buried to the floor without spinning. I am glad that you find it easy to drive. To me it drives nothing like the car I drive. It's a completely foreign animal. And I will say, that if you take the stock NC in GT6 (not the GT6 MX5 Cup car), bolt on a racing suspension, put on sports soft tires ... the car drives as I would expect it to. You can tune it and it behaves exactly like my car does. The GT6 MX5 Cup car takes that a step further (although, there is something off about it, can't put my finger on it).
So no, I have not ridden or raced in a completely spec'd MX5 Cup car. However I am following a build over on TrackJunkies .org by the CJ Wilson Racing team. I know what goes into one. You can also read more about it here:
http://www.mx-5cup.com/2012/inside/index.php#car (http://www.mx-5cup.com/2012/inside/index.php#car)
Mackenzie Korince said
Now that I've played with the new tires some more, I've changed my mind, I love the new tires. The consistency is awesome, they behave more like a real tire (not perfect but an improvement for sure) and the MX-5 Cup drives so much closer to it's real life counterpart and I'm sure Chris Beaufait can back me up on that.
Mackenzie Korince said
Nice racing you guys last night, I love the new tire model on all 3 cars, it feels so much more realistic and as a result i'm running some really consistent times. I drive an MX-5 Cup for real and I have to say they're inching closer and closer, it's not perfect yet but it's miles better than it was before the latest build.
I drive an MX-5 Cup for real and I have to say they're inching closer and closer, it's not perfect yet but it's miles better than it was before the latest build.
It is inching along. It's not perfect. It is probably better than the latest build. To me, GT still feels closer. And this is bad because iRacing has the kind of racing I want to do, spec racing with spec racing cars. But it will never get fixed if we continue to tell them it ain't broke. It's broke. I'm happy for you that you've found a driving sim you like and enjoy. I'm not saying this to detract from your fun and diminish your experience in any way. I'm saying it because I find it unplayable. I'm quite happy with the realism of the MX5s in GT6. If they improve their racing sim side of things a bit to allow races like the MX5 Cup in iRacing to occur, great. That's the direction I'll go. If iRacing can fix the physics of their MX5s in their game, great that's the way I'll go. But right now I'm stuck in the middle. So I bitch about the "realism" in iRacing and I bitch about the lack of online racing features I want in GT. Either I will be eternally unhappy, or one of the two will move an inch and all will be well.
sorta unrelated... maybe what GT6 needs is someone to run a solid spec MX-5 race series? (not saying no one's done this, I'm just talking about now) I'm just saying, when people have good ideas and promote it, things can usually turn out okay if not awesome. GT6 with all of its flaws has the player base right now.
the the "buy-in" option closed for pCARS, is there any way to get ahold of the alpha releases that are out there?Keep an eye out because I thought they said it would open back up for the next gen consoles. Obviously useless unless you own a Xbox One or PS4. I will see what I can find out.
the the "buy-in" option closed for pCARS, is there any way to get ahold of the alpha releases that are out there?Keep an eye out because I thought they said it would open back up for the next gen consoles. Obviously useless unless you own a Xbox One or PS4. I will see what I can find out.
That was closed a long time ago. Just going to have to wait till fall I reckon :-\the the "buy-in" option closed for pCARS, is there any way to get ahold of the alpha releases that are out there?Keep an eye out because I thought they said it would open back up for the next gen consoles. Obviously useless unless you own a Xbox One or PS4. I will see what I can find out.
Thanks. Specifically, I'd be interested in the PC version. I may not get a PS4 or Xbone.... time will tell
That was closed a long time ago. Just going to have to wait till fall I reckon :-\the the "buy-in" option closed for pCARS, is there any way to get ahold of the alpha releases that are out there?Keep an eye out because I thought they said it would open back up for the next gen consoles. Obviously useless unless you own a Xbox One or PS4. I will see what I can find out.
Thanks. Specifically, I'd be interested in the PC version. I may not get a PS4 or Xbone.... time will tell
1989 Audi 90 IMSA GTO
See :)
(http://i283.photobucket.com/albums/kk285/deadonat500yards/Audi-90-Quattro-IMSA-GTO-1989-Photo-04-800x600_zpsbbcef018.jpg) (http://s283.photobucket.com/user/deadonat500yards/media/Audi-90-Quattro-IMSA-GTO-1989-Photo-04-800x600_zpsbbcef018.jpg.html)
I am getting very excited about this. I can only imagine how cool it will be with shooters as well as sim racing.cant wait for a CV announced.
And The video was before several updates have been added. I'm not interested in the dev kits 1 or 2 but when the CV is ready So will I be ready. I don't have a clue how this shit works. How will it affect graphic cards. Shouldn't it be easier on them. Less demanding? Right now I have a MSI7850 and it seems to work fine mostly on medium and high game settings.
http://www.virtualr.net/project-cars-morpheus-vr-support-announced (http://www.virtualr.net/project-cars-morpheus-vr-support-announced)
"Performance - Introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety of games. Results will vary depending on your GPU and system configuration."
Have they implemented proper triple screen support yet?
Have they implemented proper triple screen support yet?
Not sure.
As a single screen user, it's not something I keep an eye on, sorry.
I don't remember.... what issues were/are you having?
Insta boner watching that.
My anticipation for this game is reaching a boiling point!
I may have to try out my old basic level early access version and see if there's anything new to try out,
I've been wanting in on this in what seems like forever, and P-Cars probably has alot to do with losing my appeal of GT6. I will buy a PS4 because of this game ... it will be EPIC.I think everyone but PD hope your predictions are right. The more quality choices available to us the better.
I've been wanting in on this in what seems like forever, and P-Cars probably has alot to do with losing my appeal of GT6. I will buy a PS4 because of this game ... it will be EPIC.I think everyone but PD hope your predictions are right. The more quality choices available to us the better.
I may have to try out my old basic level early access version and see if there's anything new to try out,
Do it. I'm sure there's quite a bit of new stuff for you to play around with. Latest Junior build is 698.
how are the physics coming along?
Also, their success on the ps4 version may split us up on different platforms... any idea if it's even possible for them to set up servers that both the PS4 and PC could connect to same races?
I suppose it might be technically possible, but not attractive for SONY to allow it.
The different tire model talk was back when it was slated for last gen consoles. Now that it's coming out for the new gen, it'll be the same tire model across all platforms.
The 2 biggest compromises will probably be graphics/AA & less cars on track at one time.
I have yet to understand this one completely.
Is there an on-line number yet?
I hear that GT. But I would like to see a game give us one AI driver for every live driver. Of course this could be an option and maybe only available up to a certain number. Even given the AI's limited skills they would be field filler much like rich guys who buy their rides in sports car events. But imagine instead a room with 9 cars on track 18 out there and it starts to really sound good.
Rek, brindle and myself would hop online, add about 20 AI, and have a blast.
Rek, brindle and myself would hop online, add about 20 AI, and have a blast.
That only works if the AI is good enough to actually complete with you. ;)
Rek, brindle and myself would hop online, add about 20 AI, and have a blast.
That only works if the AI is good enough to actually complete with you. ;)
Could still be effective even if the AI are only to their current standards. Say for exampleRek,Brindle and Wiz are close enough to stay fairly close to each other over the time of a race the AI would bring in the element of traffic to their equation.
Rek, brindle and myself would hop online, add about 20 AI, and have a blast.
That only works if the AI is good enough to actually complete with you. ;)
Could still be effective even if the AI are only to their current standards. Say for exampleRek,Brindle and Wiz are close enough to stay fairly close to each other over the time of a race the AI would bring in the element of traffic to their equation.
Ha ha I fixed.
I really have to get my rig back together dammit!
I really have to get my rig back together dammit!
Hurry up and do it fucker!
My life is empty without you.
I really have to get my rig back together dammit!
Hurry up and do it fucker!
My life is empty without you.
Do you two need a moment alone? :-X
I really have to get my rig back together dammit!
Hurry up and do it fucker!
My life is empty without you.
(http://i283.photobucket.com/albums/kk285/deadonat500yards/shrek_zps30032c43.png) (http://s283.photobucket.com/user/deadonat500yards/media/shrek_zps30032c43.png.html)
Ha ha it's my Big Sh............Rek hug (http://i.imgur.com/LmjyBgx.gif)
Ha ha it's my Big Sh............Rek hug (http://i.imgur.com/LmjyBgx.gif)
Oh, I thought it was your clever and subtle way of saying Wiz is a pussy ;D.
Poll: Which platform will you use?
http://strawpoll.me/1975782/ (http://strawpoll.me/1975782/r)
The work involved in creating and maintaining a PC is a daunting task to those of us who are technically challenged.
The work involved in creating and maintaining a PC is a daunting task to those of us who are technically challenged.
The work involved in creating and maintaining a PC is a daunting task to those of us who are technically challenged.
You hit that nail with a big hammer! I'm one of the us! Good post Baked.
The work involved in creating and maintaining a PC is a daunting task to those of us who are technically challenged.
If Rek can do it, anyone can.
(http://i.imgur.com/LmjyBgx.gif)
(sorry Rek)
Poll: Which platform will you use?
http://strawpoll.me/1975782/ (http://strawpoll.me/1975782/r)
I'm confused. How do you vote?
Poll: Which platform will you use?
http://strawpoll.me/1975782/ (http://strawpoll.me/1975782/r)
I'm confused. How do you vote?
Sorry, I posted the link after voting. Just remove the "r" at the end and the link works properly.
The work involved in creating and maintaining a PC is a daunting task to those of us who are technically challenged.
If Rek can do it, anyone can.
(http://i.imgur.com/LmjyBgx.gif)
(sorry Rek)
it does not sound very easy for him and others at times but maybe I am off base and just letting my own anxieties color my point of view
Oh great in the last 24 hours I had been reconsidering and thinking tower over PS4 this fall. Now I am re thinking my reconsiderations
Oh great in the last 24 hours I had been reconsidering and thinking tower over PS4 this fall. Now I am re thinking my reconsiderations
Why?
If it needs optimization for PC, that means it needs optimization for console as well.
So being my typical asshole self, I gave Rek some shit via text about his issues. I figured there were some settings in his graphics config giving him the low FPS he was experiencing.I cant quote for shit!
You called me a mutherfucker and said its quizze time bitch. (http://i.imgur.com/LmjyBgx.gif). But o'l REK wasn't, to far off was he. :-*
I was wrong.
This game needs optimization badly. This isn't really a complaint, because I'm certain it's coming, but right now it seems pretty bad. They appear to be adding a bunch of new assets/textures right now to their tracks, which isn't helping.
My FPS wasn't great either.
Brindle, what are you getting on your triples? With what graphics settings? Thanks.
Oh great in the last 24 hours I had been reconsidering and thinking tower over PS4 this fall. Now I am re thinking my reconsiderations
Why?
If it needs optimization for PC, that means it needs optimization for console as well.
It just sounded like it has been a struggle to keep things running at times for Rek plus the power source issue. Just makes me wonder.
I sure appreciate you computer savvy fellas doing all the ground work. I'm sure it will help those of us sans savvy to make a more informed decision when the time comes
Last night I decided I'm going to write a detailed post about the pros and cons of both PC & console, to help those on the fence.
Should have something ready in a day or two.
I sure appreciate you computer savvy fellas doing all the ground work. I'm sure it will help those of us sans savvy to make a more informed decision when the time comes
Last night I decided I'm going to write a detailed post about the pros and cons of both PC & console, to help those on the fence.
Should have something ready in a day or two.
Last night I decided I'm going to write a detailed post about the pros and cons of both PC & console, to help those on the fence.
Should have something ready in a day or two.
Thanks in advance. And I must of been lucky I am on original PS3.
I'm not on the fence. I will be getting the PS4 version.
For various reasons, I've decided to scratch my pros/cons post.It was the thought that counts.
PC wise I just dont know if mine is going to handle it :-\ and i dont have a PS4 either. Seriously i just dont see myself upgrading to bigger and better GPU. I think I would need to upgrade CPU also. They keep saying optimization is still ongoing. As to what level I have no idea :-\ as of right now myself and 10 AI runs OK. brindle cranked that up to I think 16 or 24 and all hell broke loose. cars flipping current position was all wacky and shit. It all could have been on my end and the lack of proper hardware? At one point I was maintaining a solid 60 fps with things set on high. Not anymore. Reckon i will delete the graphics config shit and start over with lower settings. Now I went and fucked with my TV settings and have all kinds of fucked up. I get a copy of the game with my current full member level. It comes out in November and I have no idea what platform I will go with. After reading bakedtuna's post again I cant help but wonder if PS4 is the way to go. I must have $900.00 in my PC and it looks to be under powered right now. I guess I am getting tired of trying to match hardware with power hungry video games. On top of that I had to replace the power supply awhile back. More money! >:(
Wiz., I hope it wasn't the comments that I made that made you decide not to post.
Sorry to hear that Wiz. Hope it's not too serious. Best wishes, and prayers to y'all.
MX,
I find it great that you are teaching your daughter the stick shift in GT. I think it's great education.
My 8 year old has begged me for years to let her drive. I've crumbled a few times. For being pint sized, she is terribly violent to my wheel. And, she loves to race in the snow and dirt. Even more violence. :laugh
A few weeks ago she asked me to race again. I made her a deal. You can drive, but you will have to pass the license tests before you can just play around in the snow and dirt. She beamed a huge smile and dug in.
She has done very well so far. She's got a few golds. She's passed the first tier and is on the second class now. But more importantly, she is gaining a vital skill that will help her greatly in just a few short years. Proud poppa. She's an :angel:
Yeah, I'll let you guys know how it goes when she tries it on the MX5 for the first time. My hope is that she'll already know intellectually what to do. She'll just have to get used to the feel of it and then the rest is just muscle memory. She doesn't know it yet, but if she takes care of the car I'm giving her as her first car, I **may** give her the MX5 later when she goes off to college. But first I have to make sure she knows how to drive defensively. This is not a car you want to get in an accident with a cement truck. :o
Not very good news for Logitech users, like myself. >:( :P :-\
but if they can't be bothered to support my Logitech wheel on it
but if they can't be bothered to support my Logitech wheel on it
From what I understand, it's the other way around.... Logitech has not yet written drivers for the next gen consoles.
Don't blame SMS, blame Logitech & Fanatec & Sony?
Right now we cannot say if all or some Fanatec Playstation 3 Wheels (ClubSport Wheel, CSR Elite, CSR, GT3, GT3V2 and PWTS) will be compatible to the PlayStation 4 as there is no single (racing) game on the new Playstation which supports any ForceFeedback racing wheel at all. We hope that we can provide some information soon but it lies not in our hands at the moment.
Wow, thanks Wiz for the answer. Just goes to show, there is usually a rational explanation. Guess I'm selling my Fanatec wheel. Anyone want it?
MS
Wow, thanks Wiz for the answer. Just goes to show, there is usually a rational explanation. Guess I'm selling my Fanatec wheel. Anyone want it?
MS
Nothing is set in stone MX. I'd wait a little while before getting rid of your gear.
I think once some of these racing games are released (pCARS, Driveclub, etc), the public pressure to get these legacy wheels to work will be massive, and I believe someone will cave and pony up the cash and/or drivers to make it happen.
I'm good to go with whatever platform I decide to go with PC or PS4
POSTED: July 15, 2014
Slightly Mad Studios and Thrustmaster are proud to announce a close collaboration that will lead to a wide variety of Thrustmaster devices to be supported by Project CARS across all platforms.
Starting with Project CARS’ launch in November, a wide range of Thrustmaster steering wheels, pedals and shifters will be ready to use with the WMD-powered title.
Thanks to an on-going collaboration throughout Project CARS’ development process, the title will fully support the following Thrustmaster products:
- For PlayStation®4 – T300RS, T300FGTE, T100, T80, TH8RS, TH8A, T3PA Pedals and T500RS (legacy
Thank you Rek for the statistical confirmation of my assumptions.
EDIT
That has now been removed after I posted.
547 votes for keyboard
How the shit can anyone play a racing sim on a keyboard?
http://www.thesimpit.com/en/news/comments/Project-Cars-will-have-the-largest-roster-of-track-of-any-recent-racing-game (http://www.thesimpit.com/en/news/comments/Project-Cars-will-have-the-largest-roster-of-track-of-any-recent-racing-game)
Was thinking. I may just do a complete delete and reinstall of pcars.
45 minutes and 10.3GB later I gained 10-15 frames at Azure Cost.
Apparently the DK2 support isn't quite right. Apparently the head tracking is only about half what it is supposed to be. i.e. turn your head 90 degrees in real life the view turns 45 in game. I sure hope that wasn't on purpose to hide some of the rendering shortcuts they take. Half tracking is pretty well useless.Yeah even if you can only look 90 degrees at least do it at 1:1 Just watched a video and the guy was looking 90 degrees to the left and still not looking past the door post. Very unnatural at the moment. I still want one though :)
Played tonight for a bit for the first time in probably a month or more.I think your just feeling what I am. Game was better 2 years ago. There is still fun to be had its just that from build to build who knows what will work the same from the last build? It's now getting to the point of how bad will they fail on release.
In my opinion, in it's current state, this game fucking sucks.
I've never felt so disconnected to a car before in my life.
Is it just me? Is it my wheel? Do I have a setting wrong that I'm missing?
:-\
Pre-order video
Project CARS - Limited Edition Now Available for Pre-Order! (http://www.youtube.com/watch?v=rRtxhxmcaBI#ws)
Pre-order video
Project CARS - Limited Edition Now Available for Pre-Order! (http://www.youtube.com/watch?v=rRtxhxmcaBI#ws)
so how does that work for people who already "invested" in pcars?
But which is "The" game AC or PC?
Just announced official release date - November 18th
Just announced official release date - November 18th
Will this be released on PS3 also?
Delayed until March.
While somewhat disappointing, it's the right move. The game was nowhere near ready.
The graphics are meh, considering the age of my computer.
Im not to terribly upset by is news.
I don't own a PS4, my wheel is currently not compatible, and if it gives them time to iron out bugs, then I'm all for the delay.
Do we really want another GT5 or GT6 on our hands? A game full of bugs, glitches and missing features? Please, SMS, take your time and get it right.
In other news, MS just signed a deal with Fanatec. Logitech users are still effing screwed!
Im not to terribly upset by is news.
I don't own a PS4, my wheel is currently not compatible, and if it gives them time to iron out bugs, then I'm all for the delay.
Do we really want another GT5 or GT6 on our hands? A game full of bugs, glitches and missing features? Please, SMS, take your time and get it right.
In other news, MS just signed a deal with Fanatec. Logitech users are still effing screwed!
I've got my fingers crossed Sony signs a deal with Fanatec. And Logitech for your sake, although as I understand Logitech is exiting the peripheral game.
For me at this point, just gonna wait till the dust settles before I make any investment
Now we'll have to wait a little bit longer. Delayed again to April 2nd.
Now we'll have to wait a little bit longer. Delayed again to April 2nd.
Finally, the FFB is coming around for me. Feels miles better than before.
Before it was all "Force" and no "Feedback" but now it's both and I like it.
YMMV.
Let me know when you get a chance to try out the AI. I'm interested in your thoughts.
I thought you were worried you'd need to upgrade PC stuff to make this work?
Is this game looking like it will run okay on a machine capable of running AC at sort of medium settings?
Here's one I did tonight. 55 AI! Really impressed with 55 AI. Thought it would be a mess. They had some troubles in some spots, but overall very good.
As always, watch in HD.
I thought you were worried you'd need to upgrade PC stuff to make this work?
I did upgrade. I got that GTX970 a while back.Is this game looking like it will run okay on a machine capable of running AC at sort of medium settings?
I think so. You won't be able to crank the graphics/effects up a lot though.
PS4 is going to run the game at medium settings so as long as you can get to medium on most things it should look/run fine.
Currently I will probably be fine also. I don't plan on ever running that amount of cars and its very doubtful I will do much wondering online other than with you guys.I thought you were worried you'd need to upgrade PC stuff to make this work?
I did upgrade. I got that GTX970 a while back.Is this game looking like it will run okay on a machine capable of running AC at sort of medium settings?
I think so. You won't be able to crank the graphics/effects up a lot though.
PS4 is going to run the game at medium settings so as long as you can get to medium on most things it should look/run fine.
one night, Rek and someone else commented they'd need to upgrade. I guess it was someone else.
Currently I will probably be fine also. I don't plan on ever running that amount of cars and its very doubtful I will do much wondering online other than with you guys.I thought you were worried you'd need to upgrade PC stuff to make this work?
I did upgrade. I got that GTX970 a while back.Is this game looking like it will run okay on a machine capable of running AC at sort of medium settings?
I think so. You won't be able to crank the graphics/effects up a lot though.
PS4 is going to run the game at medium settings so as long as you can get to medium on most things it should look/run fine.
one night, Rek and someone else commented they'd need to upgrade. I guess it was someone else.
Delayed AGAIN... did Kaz get a job at SMS or somthing?
http://gematsu.com/2015/03/project-cars-delayed-mid-may
Delayed AGAIN... did Kaz get a job at SMS or somthing?
http://gematsu.com/2015/03/project-cars-delayed-mid-may
They've said that Microsoft/Sony/Nintendo will now allow them to write any code that would make this possible.
It would be up to the userbase to write code/hacks/software in order for this to work. Since that hasn't been done (that I know of) for any other game up until this point, I don't see it happening. The new security measures on the new consoles makes it even less likely, in my opinion.
I assume the VPN you're thinking of is called Hamachi. It's widely used for playing games online that no longer have servers running for online play. We're actually in the middle of trying to figure out how to use it for one of the older flight sims we bought.
They've said that Microsoft/Sony/Nintendo will now allow them to write any code that would make this possible.
It would be up to the userbase to write code/hacks/software in order for this to work. Since that hasn't been done (that I know of) for any other game up until this point, I don't see it happening. The new security measures on the new consoles makes it even less likely, in my opinion.
I assume the VPN you're thinking of is called Hamachi. It's widely used for playing games online that no longer have servers running for online play. We're actually in the middle of trying to figure out how to use it for one of the older flight sims we bought.
Re IL2: can't you host a server from your own PC or within game, I seem to recall having to phone my friends and give them my IP address so they could join me.
I wonder if the game will support the playstation's analog buttons. I'm done with wheels and am a controller only person.
The problem I've found with most cross platform racing games is that the PS controller's analog functions are not fully utilized. Grid: Autosport being a good example, I find it to be near impossible for me to play due to how I have to configure the button layout on the controller. :(
It could affect my purchasing decision.
Thanks Dude, but IL-2 is not the game we're struggling with. We got that one figured out. It's Blazing Angels, an old Ubisoft game.
Great news for Fanatec owners...
(http://i.imgur.com/iSj72Rd.png)
Now to hear good news for the Logitec users.
It also verifies it is up the developers to provide hardware support.
“The quality of the input devices play an important role in the immersion factor of a simulation and especially our ClubSport series delivers an automotive quality and experience level. We are now bringing this level to PlayStation 4 and Xbox One and Project CARS is the perfect title to make best use of our technology. This combination is a new milestone on gaming consoles.” (Thomas Jackermeier, CEO Endor AG / Fanatec)
While still not great news for Logitech users, at least now there's a much cheaper option to be able to play on the new consoles.
Before today's news, it was around $550 to get a nice wheel/pedal combo for PS4. (Thrustmaster T300RS, Fanatec CSR Pedals, adapter/dongle to make them work together.)
Now, you could buy a CSR for $200 and buy the G25/G27 pedal adapter for $5
What is this adaptor that you speak of? This interests me greatly.
pCARS just happened to be the first to make an announcement. I'd bet that Codemasters & the Driveclub guys won't be far behind.
It also verifies it is up the developers to provide hardware support.
Not necessarily. I cut off a portion of the news blurb that had a quote from Fanatec CEO.Quote
“The quality of the input devices play an important role in the immersion factor of a simulation and especially our ClubSport series delivers an automotive quality and experience level. We are now bringing this level to PlayStation 4 and Xbox One and Project CARS is the perfect title to make best use of our technology. This combination is a new milestone on gaming consoles.” (Thomas Jackermeier, CEO Endor AG / Fanatec)
The yellow part makes it sound like Fanatec finally got support from Sony/Microsoft. pCARS just happened to be the first to make an announcement. I'd bet that Codemasters & the Driveclub guys won't be far behind.
I thought I had that adapter, but I do not.
It also verifies it is up the developers to provide hardware support.
Not necessarily. I cut off a portion of the news blurb that had a quote from Fanatec CEO.Quote
“The quality of the input devices play an important role in the immersion factor of a simulation and especially our ClubSport series delivers an automotive quality and experience level. We are now bringing this level to PlayStation 4 and Xbox One and Project CARS is the perfect title to make best use of our technology. This combination is a new milestone on gaming consoles.” (Thomas Jackermeier, CEO Endor AG / Fanatec)
The yellow part makes it sound like Fanatec finally got support from Sony/Microsoft. pCARS just happened to be the first to make an announcement. I'd bet that Codemasters & the Driveclub guys won't be far behind.
I wonder if the game will support the playstation's analog buttons. I'm done with wheels and am a controller only person.
The problem I've found with most cross platform racing games is that the PS controller's analog functions are not fully utilized. Grid: Autosport being a good example, I find it to be near impossible for me to play due to how I have to configure the button layout on the controller. :(
It could affect my purchasing decision.
I do not think the PS4 has any analog buttons only the analog sticks.
I wanted to bring this back up real quick for us controller users. I've done some looking and you are correct Dude there are no analog buttons on the DS4, but L2 and R2 from what I've been reading are still analog triggers. So for those of us who use a controller, if the game supports it, we will have more than one option for gas and brake. We can either use the right stick or L2 and R2.
I've played around with using L2 for gas and R2 for brake in Grid Autosport and to me at least it feels better than using the right stick. To me at least it feels like using the right stick is about the same as right foot braking and using L2 R2 would equate to left foot braking.
It gives me some hope for the future. :)
yes, but with PS4 they will be limited to two analog button types, the triggers and the sticks. The "buttons" do nothing more than on and off, no in between.
Sorry, didn't know folks used buttons. Such a tiny analog range, I assumed folk was using sticks or triggers only. :-[
yes, but with PS4 they will be limited to two analog button types, the triggers and the sticks. The "buttons" do nothing more than on and off, no in between.
Exactly, with PS2 and PS3 the X, O, square, triangle buttons were analog with something like 255 states/levels between on and off. With the PS4 those same buttons are just on and off.
It's a difficult/frustrating change for some one like myself that used X and Square for gas and brake, since the release of the PS2 and same basic button configuration since the days of the Super Nintendo. Going from Digital to Analog was a treat. Going back to digital makes these type of games almost unplayable. Which is why I've bought but barely touched games like Grid Autosport and the older Nascar games by EA because they lack analog button support.
yes, but with PS4 they will be limited to two analog button types, the triggers and the sticks. The "buttons" do nothing more than on and off, no in between.
Exactly, with PS2 and PS3 the X, O, square, triangle buttons were analog with something like 255 states/levels between on and off. With the PS4 those same buttons are just on and off.
It's a difficult/frustrating change for some one like myself that used X and Square for gas and brake, since the release of the PS2 and same basic button configuration since the days of the Super Nintendo. Going from Digital to Analog was a treat. Going back to digital makes these type of games almost unplayable. Which is why I've bought but barely touched games like Grid Autosport and the older Nascar games by EA because they lack analog button support.
Same here dlr. I've been using X and square since GT1, making the transition to another configuration will be tough. GTA V forces you to use L2/R2 for gas and brake, but you don't have to shift gears. Throw that into the mix, and being even close to competitive will be tough.
The old school guys are getting left behind, and there's no way in hell, I can justify spending hundreds of dollars for a wheel rig, just to play a game. For 5-600 bucks, I can do some cool shit to a real car.
yes, but with PS4 they will be limited to two analog button types, the triggers and the sticks. The "buttons" do nothing more than on and off, no in between.
Exactly, with PS2 and PS3 the X, O, square, triangle buttons were analog with something like 255 states/levels between on and off. With the PS4 those same buttons are just on and off.
It's a difficult/frustrating change for some one like myself that used X and Square for gas and brake, since the release of the PS2 and same basic button configuration since the days of the Super Nintendo. Going from Digital to Analog was a treat. Going back to digital makes these type of games almost unplayable. Which is why I've bought but barely touched games like Grid Autosport and the older Nascar games by EA because they lack analog button support.
Same here dlr. I've been using X and square since GT1, making the transition to another configuration will be tough. GTA V forces you to use L2/R2 for gas and brake, but you don't have to shift gears. Throw that into the mix, and being even close to competitive will be tough.
The old school guys are getting left behind, and there's no way in hell, I can justify spending hundreds of dollars for a wheel rig, just to play a game. For 5-600 bucks, I can do some cool shit to a real car.
I've been taking a lot of odd jobs (gutter cleaning, tree trimming, etc.) in addition to my regular full time job, just to make some extra money. I need to find a few thousand this summer. I cannot justify buying a compatible/cheap wheel (cheap being 4 bills) right now or in the foreseeable future.
I'm with ya Chrome, that extra 5-6 hundred makes a huge difference to me. Except, I'm not going to be doing anything cool to my cars. :jimi:
yes, but with PS4 they will be limited to two analog button types, the triggers and the sticks. The "buttons" do nothing more than on and off, no in between.
Exactly, with PS2 and PS3 the X, O, square, triangle buttons were analog with something like 255 states/levels between on and off. With the PS4 those same buttons are just on and off.
It's a difficult/frustrating change for some one like myself that used X and Square for gas and brake, since the release of the PS2 and same basic button configuration since the days of the Super Nintendo. Going from Digital to Analog was a treat. Going back to digital makes these type of games almost unplayable. Which is why I've bought but barely touched games like Grid Autosport and the older Nascar games by EA because they lack analog button support.
Same here dlr. I've been using X and square since GT1, making the transition to another configuration will be tough. GTA V forces you to use L2/R2 for gas and brake, but you don't have to shift gears. Throw that into the mix, and being even close to competitive will be tough.
The old school guys are getting left behind, and there's no way in hell, I can justify spending hundreds of dollars for a wheel rig, just to play a game. For 5-600 bucks, I can do some cool shit to a real car.
Is anyone here going to be picking this up for the PS4?
Is anyone here going to be picking this up for the PS4?
I'll be getting it for the 4, but not sure when.
Is anyone here going to be picking this up for the PS4?
I'll be getting it for the 4, but not sure when.
Is anyone here going to be picking this up for the PS4?
I thought this was an American created game, where's GM, and Dodge/Chrysler. Camaro, and Challenger TransAm cars would go nicely with that Mustang.
You'd think there'd at least be a Corvette in that list.
I thought this was an American created game, where's GM, and Dodge/Chrysler. Camaro, and Challenger TransAm cars would go nicely with that Mustang.
You'd think there'd at least be a Corvette in that list.
Slightly Mad Studios is based in the UK.
Part of me regrets getting in on the early access... I'm not excited for the actual release whatsoever.The release of what? Anyone up for some flying (http://i.imgur.com/LmjyBgx.gif) Pcars, another PC game I wont be playing with anyone.
looking forward to the release so I can hear the reviews and then make a decision on platform and equipment..... this fence is hurting my ass
My 3.6ghz quad-core i5 is showing it is over 70% used (all cores) when running just 12 cars...
Are they really doing that many calculations per second that this is all necessary?
My 3.6ghz quad-core i5 is showing it is over 70% used (all cores) when running just 12 cars...
Are they really doing that many calculations per second that this is all necessary?
With AI absolutely! My i5 @ 4.2 runs consistently 65% plus when racing with you guys online. Probably around 50% by myself. PC sims are becoming increasingly heavy on physics calcs. Just from the files I know, there has to be at least 1000+ numbers to be crunched for a single car.
I bought a PS4 a few months ago just for pCARS, but finally set it up last night, since there was no pre-release version of the sim for it.
I only have a controller to use, so don't get near me on any track until I get a wheel.
Don't worry, I don't plan on joining on-line races any time soon. ::)
What wheel are you planning on picking up?
I got busy and missed the Fanatec discount, so it is likely to be a T300.
Not sure about the pedals.
I don't have a ton of play time with it yet, but did get into a room with grumpy & no affiliations last night.
We are still trying to get used to navigating all the different menus which seems pretty complicated so far but I'm sure will get better with time.
There is no free roam online but the host can set the time for a practice session and then choose to start a race whenever he wants.
For a brand new game it seems pretty good as far as connection issues go. We had no problems at all last night.
Haven't played with car settings much yet but there are lots of them. Each wheel and tire pressures can be adjusted individually.
In offline races you can have up to 36 cars on track and AI abilities can be adjusted, (very cool).
Car and ambient sounds seem really good.
Graphics and detail are very good but the game does have a more 'drawn' look than GT6 IMO.
I have a G27 wheel so I cant say much about how the other wheels perform on the game. I do like that the controller can be set to use the analog stick for gas and brakes which is how I prefer to use it.
So far not many of us have the game yet but I did notice some of the old 'pit' guys do. I might try getting on with some of them tonight just to try the online with more players. Haven't tried the open lobbies yet so I can't say much about that.
For a new game, I really can't say anything bad about the product they have released. No freezing or disco issues at all so far. Very cool for a new product.
All we really need now is for more guys to get a copy of the game and I think we could turn it into some really goose times!
I don't have a ton of play time with it yet, but did get into a room with grumpy & no affiliations last night.
We are still trying to get used to navigating all the different menus which seems pretty complicated so far but I'm sure will get better with time.
There is no free roam online but the host can set the time for a practice session and then choose to start a race whenever he wants.
For a brand new game it seems pretty good as far as connection issues go. We had no problems at all last night.
Haven't played with car settings much yet but there are lots of them. Each wheel and tire pressures can be adjusted individually.
In offline races you can have up to 36 cars on track and AI abilities can be adjusted, (very cool).
Car and ambient sounds seem really good.
Graphics and detail are very good but the game does have a more 'drawn' look than GT6 IMO.
I have a G27 wheel so I cant say much about how the other wheels perform on the game. I do like that the controller can be set to use the analog stick for gas and brakes which is how I prefer to use it.
So far not many of us have the game yet but I did notice some of the old 'pit' guys do. I might try getting on with some of them tonight just to try the online with more players. Haven't tried the open lobbies yet so I can't say much about that.
For a new game, I really can't say anything bad about the product they have released. No freezing or disco issues at all so far. Very cool for a new product.
All we really need now is for more guys to get a copy of the game and I think we could turn it into some really goose times!
Nice write up. Do you have any of the visual screen issues some have. Like this below.
I don't have a ton of play time with it yet, but did get into a room with grumpy & no affiliations last night.
We are still trying to get used to navigating all the different menus which seems pretty complicated so far but I'm sure will get better with time.
There is no free roam online but the host can set the time for a practice session and then choose to start a race whenever he wants.
For a brand new game it seems pretty good as far as connection issues go. We had no problems at all last night.
Haven't played with car settings much yet but there are lots of them. Each wheel and tire pressures can be adjusted individually.
In offline races you can have up to 36 cars on track and AI abilities can be adjusted, (very cool).
Car and ambient sounds seem really good.
Graphics and detail are very good but the game does have a more 'drawn' look than GT6 IMO.
I have a G27 wheel so I cant say much about how the other wheels perform on the game. I do like that the controller can be set to use the analog stick for gas and brakes which is how I prefer to use it.
So far not many of us have the game yet but I did notice some of the old 'pit' guys do. I might try getting on with some of them tonight just to try the online with more players. Haven't tried the open lobbies yet so I can't say much about that.
For a new game, I really can't say anything bad about the product they have released. No freezing or disco issues at all so far. Very cool for a new product.
All we really need now is for more guys to get a copy of the game and I think we could turn it into some really goose times!
Nice write up. Do you have any of the visual screen issues some have. Like this below.
Here's a planet thread for PS4 T300 settings.
https://www.gtplanet.net/forum/threads/wheel-settings-ps4-from-jack-spades.328426/
Oh boy, the learning curve is going to be a bitch with this one. I look like a caveman trying to program a vcr. :o
Having to use L2/R2 for brake and gas just screws everything up. I can not get comfortable.
You can, you can even put them on X and square, but that doesn't work to good. Those buttons are all or nothing. :oOh boy, the learning curve is going to be a bitch with this one. I look like a caveman trying to program a vcr. :o
Having to use L2/R2 for brake and gas just screws everything up. I can not get comfortable.
I thought I read you could change that to the sticks.
The sound is great except I think tire noise should be a little louder. And I sort of understand now why PD has their tire noise set so loud. I think it does help with sensing grip limits.
ALSO: My PS4 was the Last of Us bundle, it also came with a code for $10 PSN cash. So in my opinion $400 for the PS4 with supposedly a great game and PSN credit is not too bad.
Wizard is deaf
Wizard is deaf
What?
They did optimize the game quite well, so I don't think you need a power house, but you won't get away with a Wally "Roll Back". (http://i.imgur.com/LmjyBgx.gif)
I finally got a chance to try the game out for a bit last night. Overall, I am pleasantly surprised. Performance and graphics on the default settings really aren't too bad although I was a little nauseous after playing with only a single screen so something might not be quite right. Sound localization wasn't very good. The tweets and emails during the career mode are kind of corny but they do add atmosphere to the race series which is really important. Horizon's career mode was pretty corny but the atmosphere made it one of the best games that I have played even with the dumbed down physics.
Does anyone know if the career mode has weather by default? I haven't had any rain in 5 or 6 kart races.
I finally got a chance to try the game out for a bit last night. Overall, I am pleasantly surprised. Performance and graphics on the default settings really aren't too bad although I was a little nauseous after playing with only a single screen so something might not be quite right. Sound localization wasn't very good. The tweets and emails during the career mode are kind of corny but they do add atmosphere to the race series which is really important. Horizon's career mode was pretty corny but the atmosphere made it one of the best games that I have played even with the dumbed down physics.
Does anyone know if the career mode has weather by default? I haven't had any rain in 5 or 6 kart races.
To the best of my knowledge karts do not race in the rain.
Karts do race in the rain. Some local clubs choose not to for varying reasons but most national events will.
Karts do race in the rain. Some local clubs choose not to for varying reasons but most national events will.
Sorry, I had no idea they made rain tires for karts. I learned something new.
I ran in some rain during a couple of the invitational qualifiers, and races. It's definitely slippery.
I've already ran across a track/location I do not care for, Oulton Park. It's kinda narrow, hilly, and bumpy as hell. There's a Super Kart race there, and a car race. I had major troubles with both. Finished a distant last in the Kart, but continued on, won the next 2 races, and took the championship, by 1 point. :D
I ran in some rain during a couple of the invitational qualifiers, and races. It's definitely slippery.
I've already ran across a track/location I do not care for, Oulton Park. It's kinda narrow, hilly, and bumpy as hell. There's a Super Kart race there, and a car race. I had major troubles with both. Finished a distant last in the Kart, but continued on, won the next 2 races, and took the championship, by 1 point. :D
Are you talking about Kart tracks? I wasn't really paying attention to what the courses were called but I think I know which one you were talking about. IIRC, the Oulton Park road course is a pretty good track going by the iRacing version.
Sound localization wasn't very good.
The new AMD beta drivers specifically for Project Cars and The Witcher are out: http://support.amd.com/en-us/kb-articles/Pages/latest-catalyst-windows-beta.aspx
Controls – PS4
* Fixed an issue where the player got stuck on the career screen when entering driver name using a wheel controller.
* Improved the support implementation of several older Fanatec wheels, such as the GT2, GT3, and CSR.
* Fixed the Fanatec CSS so that it works correctly in sequential mode.
* Fixed the Fanatec CSP pedals to save the calibration correctly if player calibrated only pedals.
* Fixed the Fanatec CSP ABS rumble.
* Fixed the Fanatec CSW handbrake.
* Game Pad - Tilt Control support implemented to allow controller tilt to be used to control the vehicles.
it will be similar to mario-kart, except when you turn the wheel too far, you'll just keep going straight!
(and no banana peels)
Has PCars been handing out money to beta testers yet? Someone on iRacing is claiming to have made a lot of money.
Has PCars been handing out money to beta testers yet? Someone on iRacing is claiming to have made a lot of money.
(http://i.telegraph.co.uk/multimedia/archive/00780/Gillian-Anderson-Da_780723i.jpg)
Has PCars been handing out money to beta testers yet? Someone on iRacing is claiming to have made a lot of money.
(http://i.telegraph.co.uk/multimedia/archive/00780/Gillian-Anderson-Da_780723i.jpg)
Not sure what that's supposed to mean. To answer my own question, they are expecting to start paying out at 3 months past release. They estimated a 296% return on 1.5 million sales and they have already hit over 1 million.
wow... Ian Bell just gets more and more childish with each passing day.
I'll say it again, game developers should not communicate directly with a forum full of their fans. Communication is a two-edged s-word :D
http://forum.projectcarsgame.com/showthread.php?33642-Ian-Bell-you-can-t-be-this-immature
I get the impression that all the mods are encouraged to act like that.
Anyone else get paid? I got ~$50 deposited into my paypal account the other day. :)
Anyone else get paid? I got ~$50 deposited into my paypal account the other day. :)
I got my 27 euros or something like that. That basically pays for my original "investment"
I always figured the poor surround was on my end. I upgraded my sound card to an anus with an optical out to my 5.1 system. I don't think I ever did configure it correctly. Doesn't seem to work nearly as good as the PS3 games do :-\
I always figured the poor surround was on my end. I upgraded my sound card to an anus with an optical out to my 5.1 system. I don't think I ever did configure it correctly. Doesn't seem to work nearly as good as the PS3 games do :-\
Fixed :D
I have the ASUS Essence STX - guess that is not so great when you change up the spelling :P
I have the ASUS Essence STX - guess that is not so great when you change up the spelling :P
Oh I wouldn't say that. Does yours have an Optical Out?
What about the PS4 version?
As far as I know dlr and myself are the only ones with the ps4 version. See comments above. :)What about the PS4 version?
Is anyone playing that version? If so, is it worth the $30? Looks like you have to pay for lots of add-ons?
As far as I know dlr and myself are the only ones with the ps4 version. See comments above. :)What about the PS4 version?
Is anyone playing that version? If so, is it worth the $30? Looks like you have to pay for lots of add-ons?
It's probably worth $30, there was, maybe still some free dlc on psn, but I might be thinking about Drive Club. I haven't touched either game in a long time.
As far as I know dlr and myself are the only ones with the ps4 version. See comments above. :)What about the PS4 version?
Is anyone playing that version? If so, is it worth the $30? Looks like you have to pay for lots of add-ons?
It's probably worth $30, there was, maybe still some free dlc on psn, but I might be thinking about Drive Club. I haven't touched either game in a long time.
(http://i.imgur.com/LmjyBgx.gif)
Ok, I'll stick with Real Racing 3. Loving it!
$15 for this with ps+, couldn't say no
no worries
hope you have better luck with the download than me...... it keeps fucking corrupting.... I am at a loss >:(
edit: Mrs soks says just buy the disc so that's wha will happen.
Seems I just took a $15 shit in the PSN crapper (http://i.imgur.com/LmjyBgx.gif)
the only downer .... damn controller. I guess I have no choice but to get better at it .... LOL
just gonna say I'm enjoying this. Haven't done online yet.
just gonna say I'm enjoying this. Haven't done online yet.
Out in the wild, your not missing anything. The amount of players with the priority of causing havoc is incredible.
I look forward to catching up with some friends for some impromptu racing.
Have any of you PC guys tried this out lately?
That really is a shame. After following the game and enjoying it early on even with the issues they had then. But it sounds as if they didn't really finish it? And with all the delays :adam: But even early on I thought it was a playable game. Do you find that its just unfinished? Or they just plain couldn't get the physics down?Have any of you PC guys tried this out lately?
Ex, Brindle & I did some laps a few weeks ago. I still think it sucks.
I kinda like the physics on ps4,but thats me. I've found playing and enjoying this , like GT depends on the company you keepApperently Wiz don't think much of Brindle or Ex then
That really is a shame. After following the game and enjoying it early on even with the issues they had then. But it sounds as if they didn't really finish it? And with all the delays :adam: But even early on I thought it was a playable game. Do you find that its just unfinished? Or they just plain couldn't get the physics down?
Did you get in on the early beta buy in for Pcars2 as well?That really is a shame. After following the game and enjoying it early on even with the issues they had then. But it sounds as if they didn't really finish it? And with all the delays :adam: But even early on I thought it was a playable game. Do you find that its just unfinished? Or they just plain couldn't get the physics down?
I think they tried to do too much and didn't have enough time to finish any of it. Jack of all trades, master of none.
If they finish these features and also learn from some of the mistakes they made (like FFB being too convoluted), I actually think pCARS 2 has the chance to be something really special.
Did you get in on the early beta buy in for Pcars2 as well?
I kinda like the physics on ps4,but thats me. I've found playing and enjoying this , like GT depends on the company you keepApperently Wiz don't think much of Brindle or Ex then