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Author Topic: Assetto Corsa  (Read 98445 times)

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Wiz

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Re: Assetto Corsa
« Reply #360 on: July 22, 2014, 01:09:15 PM »

The HistorX guys are considering adding all their stuff to AC.  

Here's some pics of their first imports.






And the complete car list....

- Abarth 1000TCR*

- Alfa Romeo 200 GT Am*

- Alpine A110 (wide body version)*

- Alpine A310

- AMC Javelin

- Aston Martin DB4 Zagato

- Austin Healey Sprite

- Chevrolet Camaro '68

- Chevrolet Camaro Chaparral '70

- BMW 2002 Ti & Tii

- Dodge Challenger '70

- Ferrari 250 GTO

- Ferrari Dino 246GT

- Ferrari 330 P4

- Ford GT40 (X1 and other variants)*

- Ford Mustang Boss 302

- Maserati Tipo 60 & 61 "Birdcage"

- Mercedes-Benz 300 SLR Coupe

- Mercedes-Benz 300 SLR (Racing version)

- Plymouth Barracuda

- Pontiac Firebird

- Porsche 904 GTS

- Porsche 911 2.0 (and other variants)

- Renault 8 Gordini

- Simca Abarth & Rallye


This would be amazing!
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Brindle

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Re: Assetto Corsa
« Reply #361 on: July 22, 2014, 01:48:29 PM »

Is it me, or does the porsche seem to have a ride height issue?  Was running it on Blackwood over the weekend and the car would just flip out at about 115+ mph.  I turned down the aero and raised the ride height all the way (got really awful real time numbers), but it didn't help much, as I made it up to only 130 before the car started flipping out. 

With a stock ride height, I can hear the chassis scraping the ground when leaving the garage at under 25 mph! :o
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Rek

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Re: Assetto Corsa
« Reply #362 on: July 22, 2014, 02:14:02 PM »

Is it me, or does the porsche seem to have a ride height issue?  Was running it on Blackwood over the weekend and the car would just flip out at about 115+ mph.  I turned down the aero and raised the ride height all the way (got really awful real time numbers), but it didn't help much, as I made it up to only 130 before the car started flipping out. 

With a stock ride height, I can hear the chassis scraping the ground when leaving the garage at under 25 mph! :o

What Porsche? I don't have no Porsche.
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Wiz

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Re: Assetto Corsa
« Reply #363 on: July 22, 2014, 03:41:38 PM »

I don't recall having that problem with the Porsche at high speeds, and I've done quite a few laps with it at Blackwood.

But I do have that scraping problem at Blackwood in the pit lane.  Same thing happens in the Cobra.  I think it's the track.


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Wiz

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Re: Assetto Corsa
« Reply #364 on: July 22, 2014, 03:42:10 PM »

What Porsche? I don't have no Porsche.

It's in my Mediafire folders for download. :)
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Brindle

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Re: Assetto Corsa
« Reply #365 on: July 23, 2014, 05:49:52 AM »

I don't recall having that problem with the Porsche at high speeds, and I've done quite a few laps with it at Blackwood.

But I do have that scraping problem at Blackwood in the pit lane.  Same thing happens in the Cobra.  I think it's the track.




That's because your slower than me.  Drive faster dumbass.   ;D
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Rek

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Re: Assetto Corsa
« Reply #366 on: July 23, 2014, 06:53:23 AM »

I don't recall having that problem with the Porsche at high speeds, and I've done quite a few laps with it at Blackwood.

But I do have that scraping problem at Blackwood in the pit lane.  Same thing happens in the Cobra.  I think it's the track.




That's because your slower than me.  Drive faster dumbass.   ;D
Ouch :-[
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Wiz

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Re: Assetto Corsa
« Reply #367 on: July 24, 2014, 06:53:46 AM »

That's because your slower than me.  Drive faster dumbass.   ;D

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Feldynn

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Re: Assetto Corsa
« Reply #368 on: July 24, 2014, 08:13:17 AM »

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Rek

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Re: Assetto Corsa
« Reply #369 on: July 24, 2014, 11:28:37 AM »

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Rek

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Re: Assetto Corsa
« Reply #370 on: July 24, 2014, 05:47:40 PM »

So they are considering adding? Are there stipulations that have to be agreed upon or something? Would be a very cool addition for sure.
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Wiz

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Re: Assetto Corsa
« Reply #371 on: July 24, 2014, 06:20:44 PM »

So they are considering adding? Are there stipulations that have to be agreed upon or something? Would be a very cool addition for sure.

No stipulations.

Just a matter of whether or not they want to dedicate the time to port them over.  Not sure how many guys that modding group has, but I'll take a wild guess and say that's at least 6 months worth of work, to convert all those cars over to AC.
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PeyePete

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Re: Assetto Corsa
« Reply #372 on: July 24, 2014, 09:10:16 PM »

Inside sim Racing are going to do a weekly update on the latest track and car mods in the works.

http://www.isrtv.com/assetto-corsa/assetto-corsa-weekly-mod-update/
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Brindle

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Re: Assetto Corsa
« Reply #373 on: July 25, 2014, 06:13:37 AM »

I plan on firing this up tonight after CiaY tonight.  Any chance we can try to get a group together for some racing?
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Wiz

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Re: Assetto Corsa
« Reply #374 on: July 25, 2014, 07:21:50 AM »

Inside sim Racing are going to do a weekly update on the latest track and car mods in the works.

http://www.isrtv.com/assetto-corsa/assetto-corsa-weekly-mod-update/

That's pretty cool!

Side note:  I'm starting to see some of the older mod groups migrating away from rF2 and towards AC.  This is great news.

I'm really hoping to see the guys over at VirtuaLM migrate over to AC.  If they do, expect to see some really high quality tracks.
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