All they need to do to reinvigorate this game/sim .... is to add new tracks. Not fantasy tracks .... REAL tracks. There are so many missing its almost disgusting. Everything else is there, but please, no more Nissans ... just give us tracks, and I'd be back to playing GT5 like I used to.
Honestly, the only reason I still fire it up is to race and have a good time with fine Tuna-folks.
That Project:Cars looks awesome. But I'm confused. Is the game out? How do they have leader boards and such if it's not out yet?
Agent is spot on. If it wasn't for the TUNAVERSE, this game would have long been collecting dust. It is you guys that keep it interesting for me, not the game.
GT6 and the PS4 will be out together, either 2013 or 2014.
I'm mostly out of the loop these days...what is Project: Cars and why are we going to love it?
Agent is spot on. If it wasn't for the TUNAVERSE, this game would have long been collecting dust. It is you guys that keep it interesting for me, not the game.
:stoopid:
"ding, ding, ding, ding!!!!" Ok, so I'm chiming in late (as usual) :)I'm sooooo with ya :stoopid:
The future of this game is jeopardized only by its creator's inability to recognize the need to keep in touch with his CUSTOMERS! (what a Maroon)
He JUST doesn't FUCKING LISTEN!! If he had, and taken our suggestions into account, this title would still be thriving today. I don't expect the next iteration of this game to be released until AFTER THE RELEASE OF THE PS4. By then, I won't care.
And, even then, it will mostly only be a derivative of GT5, not having any "ground breaking" changes. The next step for this title is to get Multiple screens working with ONE PS Platform and the extensive use of 3D.
Albeit, we do REALLY NEED MORE TRACKS, the more important factor is getting the developers to listen to their customers suggestions - this has been a problem Since Gran Turismo was released on day one.
I really can't see me dropping coin on a PS4 just so I can hate GT6.
I really can't see me dropping coin on a PS4 just so I can hate GT6.
I say PD needs to forget GT6 and the PS4 for now and go old school. Give us an expansion disk for GT5, full of tracks, cars and new events that adds to what we have instead of starting over, plus fixes and updates, price it at 30 to 40 dollars and then move on to GT6 when you get a truly improved and enhanced physics engine built.
I could say more but I gotta go work now. :(
I really can't see me dropping coin on a PS4 just so I can hate GT6.
Are you playing iRacing instead? Waiting for Project:Cars? Which way are you leaning?
I say PD needs to forget GT6 and the PS4 for now and go old school. Give us an expansion disk for GT5, full of tracks, cars and new events that adds to what we have instead of starting over, plus fixes and updates, price it at 30 to 40 dollars and then move on to GT6 when you get a truly improved and enhanced physics engine built.
I could say more but I gotta go work now. :(
This is actually a really good idea.
"ding, ding, ding, ding!!!!" Ok, so I'm chiming in late (as usual) :)
The future of this game is jeopardized only by its creator's inability to recognize the need to keep in touch with his CUSTOMERS! (what a Maroon)
He JUST doesn't FUCKING LISTEN!! If he had, and taken our suggestions into account, this title would still be thriving today. I don't expect the next iteration of this game to be released until AFTER THE RELEASE OF THE PS4. By then, I won't care.
And, even then, it will mostly only be a derivative of GT5, not having any "ground breaking" changes. The next step for this title is to get Multiple screens working with ONE PS Platform and the extensive use of 3D.
Albeit, we do REALLY NEED MORE TRACKS, the more important factor is getting the developers to listen to their customers suggestions - this has been a problem Since Gran Turismo was released on day one.
Seriously, they've been dicking around with the Physics for 2 years...and still find the need to change them. I don't mind them fixing the tire traction, but at least make them realistic.
As far as the tracks are concerned.....That's one of the BIGGEST complaints that has been brought to PD's attention. If the Director of the U.S. Division of Sony (Taku Imasaki - Yes we know who he is) cannot influence PD and SCEI into providing more tracks, then they (SCEA) are either not listening to their fanbase, or they just don't give a shit.
From what I have seen so far, this title will starve, stagnate and DIE when Project Cars is released.
PD NEEDS to realize that the tracks that we had in GT4 are wanted in GT5. They have them modeled..so what if they are a bit grainy...send 'em out and let us race on them.
Not sure if these numbers are correct, but if they are ... it explains a lot:
http://www.polyphony.co.jp/english/list.html (http://www.polyphony.co.jp/english/list.html)
9,190 units sold in the US? Does that sound right? At $60/copy, that's $551,400 of revenue in the US? And then, if you take out all the costs associated with distribution and packaging, then what you're looking at is a lot less than that.
Maybe we don't get updates because they lost money on this title? I would have expected revenue to be in the millions.
MX
Not sure if these numbers are correct, but if they are ... it explains a lot:
http://www.polyphony.co.jp/english/list.html (http://www.polyphony.co.jp/english/list.html)
9,190 units sold in the US? Does that sound right? At $60/copy, that's $551,400 of revenue in the US? And then, if you take out all the costs associated with distribution and packaging, then what you're looking at is a lot less than that.
Maybe we don't get updates because they lost money on this title? I would have expected revenue to be in the millions.
MX
LOL. Ok, that explains it. I'm an idiot.
LOL. Ok, that explains it. I'm an idiot.
Nah not an idiot, but I think you do qualify for membuhship to..
(http://i277.photobucket.com/albums/kk57/Feldynn/Dolt.gif)
;D
Don't you think it time to REMIND PD and SCEA that the major issue is TRACKS?
...
I don't know, it's just a thought that entered my mind - but not recently. :D
Don't you think it time to REMIND PD and SCEA that the major issue is TRACKS?
...
I don't know, it's just a thought that entered my mind - but not recently. :D
It has also been on my mind, plus it is my biggest gripe with GT5, too.
I will see what more I can do.
One thing that I could do is post a new pole asking about up to ten things that GT desperately needs now, such as more tracks, more cars, more race cars, better on-line hosts controls, oil change in the pits, whatever. (The trouble with their polls is that you can only select one item from the list, not multi-select.)
If you all can come to an agreement on the ten criteria, I will make the poll. Deal?
Don't you think it time to REMIND PD and SCEA that the major issue is TRACKS?
...
I don't know, it's just a thought that entered my mind - but not recently. :D
It has also been on my mind, plus it is my biggest gripe with GT5, too.
I will see what more I can do.
One thing that I could do is post a new pole asking about up to ten things that GT desperately needs now, such as more tracks, more cars, more race cars, better on-line hosts controls, oil change in the pits, whatever. (The trouble with their polls is that you can only select one item from the list, not multi-select.)
If you all can come to an agreement on the ten criteria, I will make the poll. Deal?
#4. Online Rooms that are only visible to Friends (and possibly Friends of Friends (like the Facebook concept)). IOW, make it easier to setup a room and race with friends online without the worry of the general pubic showing up. (pun intended) Just set room to "Friends Only" and you're done.
#4. Online Rooms that are only visible to Friends (and possibly Friends of Friends (like the Facebook concept)). IOW, make it easier to setup a room and race with friends online without the worry of the general pubic showing up. (pun intended) Just set room to "Friends Only" and you're done.
We already have that. When a person's lounge is being used, only friends of that lounge can get in, no matter who is hosting.
More tracks is the only thing that'll help this game at this point, IMO.
Deal.
#1. Exact same physics in Practice Lounge as online. Please.
#2. Moar tracks.
#3. More premium cars.
#4. Online Rooms that are only visible to Friends (and possibly Friends of Friends (like the Facebook concept)). IOW, make it easier to setup a room and race with friends online without the worry of the general pubic showing up. (pun intended) Just set room to "Friends Only" and you're done.
#5. Better custom track builder (see idea mentioned for Strava like app that generates data for tracks from real life). (dream request).
#6. Full tuning access in Lounge.
#7. More DLC. Help us help you by buying more stuff.
That's all I have for now.
Deal.
#1. Exact same physics in Practice Lounge as online. Please.
I believe the last update should have taken care of your first suggestion. If you have specific examples of something not being the same now, please describe it.
MGT, as you say, "I can't explain a lot of their reasoning behind other things they don't change that would improve GT for everyone, but the marketplace still is pretty efficient at straightening out these kinds of problems.", but I can't find any evidence to the fact that the BIGGEST GRIPE has repeatedly been "NOT ENOUGH TRACKS" - This has been since the very release of this title in November, 2010.
Since that time we have gotten:
Spa, Track "X", AND 4 Motegi Tracks. They have at a minimum 15 other tracks that they could've released from GT4 (we've already requested them in other posts) ....This has been a bone of contention since a week after the game was released - "where's the tracks?" Don't you think it time to REMIND PD and SCEA that the major issue is TRACKS?
Over 9 million copies sold, huh? Let's see.....at roughly $45.00 U.S./copy that would mean that the gross profit would be $405,000,000.00 or 405 Million. Even at 20%, they made $81,000,000. Wasn't that enough money for their customers to get their ATTENTON??
I don't know, it's just a thought that entered my mind - but not recently. :D
Just sayin'........ (sic)
I've always thought that the Online Lounge needed this capability as well. The way it works today, you have to know which of your friends (like HostTuna for example) is hosting a race or follow the orange dot. I'd love to go into the Online Lounge and click a checkbox that says (show only rooms with friends) or something like that. It would make hooking up a lot easier, I think.
I've always thought that the Online Lounge needed this capability as well. The way it works today, you have to know which of your friends (like HostTuna for example) is hosting a race or follow the orange dot. I'd love to go into the Online Lounge and click a checkbox that says (show only rooms with friends) or something like that. It would make hooking up a lot easier, I think.
If they did this, they would have to label which ones were "open" and which ones were "personal".
Why is a livery editor so important to most people?
Why is a livery editor so important to most people?
Great. Please also share this idea with them for GT6:
http://www.supatunagt.com/smf/index.php?topic=1809.msg53108#msg53108 (http://www.supatunagt.com/smf/index.php?topic=1809.msg53108#msg53108)
I realize this is a big ticket item, will require a fair amount of work. But I'm convinced it would be a "Blow Their Minds" kind of feature and would make all the track editors in the world look like children's toys.
Think of it this way ... you drive your favorite route around your neighborhood, upload the data, pick a road type and a setting (mountains, beach, racetrack, whatever) and it builds a track off of your data (distance, turns, elevation change, everything). It would not look exactly like the route you take, but it would be fun to see what you could create. Heck, I'd love to map my drive to work and then drive it as a race track when I get home. Would help me alleviate the stress of driving in traffic if I could come home and do it at 200 mph later, lol.
Thanks for passing this stuff along. They can count on me to buy a copy of GT6 when it comes out.
MX
I like what you have there at 1-8. I'm finding it difficult to come up with 2 more good ones.
I'll go with better car/engine sounds for one. I know that one is going to fall on deaf ears though, as Kaz apparently thinks the sound is "perfect".
Another would be better qualifying procedures.
I like what you have there at 1-8. I'm finding it difficult to come up with 2 more good ones.
I'll go with better car/engine sounds for one. I know that one is going to fall on deaf ears though, as Kaz apparently thinks the sound is "perfect".
Another would be better qualifying procedures.
I am shocked as to just how bad it really is. It's pretty disgusting, actually.
Why is a livery editor so important to most people?
Sorry for double posting.
I'd say its the same reason I race mostly black cars and when available always use the number 27. Its a combination of self expressionism, a way to identify oneself from all the other faceless people online. It also adds variety to the replays and photos that we take. Its also a form of artistic expression or a way to support a real world team or drive by decorating a car to match a real world race car.
Why is a livery editor so important to most people?
I don't think it is necessary to request this one, for two reasons.
As mentioned before, it is doubtful that the technology is "there" yet.
Also, PD is already working with GPS related products and have been for a few years, now. What they are researching, though, is how to get real-world driving data into GT. They were actually working on the second-gen link to GT this year. I am pretty certain that if we can think of inputting tracks for GT from player-generated data, then they could, too. This idea has been around for a few years.
Ok, I just want to say a couple things about this. I think the reason that I'm so excited about this is that:
1. The technology IS there. Checkout: http://www.strava.com (http://www.strava.com)
2. The technology is ubiquitous. Every single human being over the age of 12 now owns a smart phone capable of recording the GPS data.
3. The technology is mature and proven. Over 10,000 cyclists use Strava regularly to record their rides and analyze the data.
4. It's somewhat easy to implement. All you need to do is define the data format and give the developer community an API to upload the data. There are hundreds of thousands of smart phone applications on the market, proving that developers will WRITE IT FOR YOU if you let them!!! I am personally volunteering to write the iPhone app for Kaz for free.
The points that have been raised are all valid, if the expectation is that the end result would be a close approximate to the real world. My only expectation is that the track would be the same distance, have a similar amount of elevation change and then be completely different than the real world otherwise. The technology doesn't need to be able to reproduce everything, just distance, elevation, changes in direction. And all of that is completely possible with today's technology using the common cell phone. Doing this would give the community a never ending supply of custom tracks and the game would literally never get boring. More than that, it would completely change the gaming industry by bringing the real world to gaming. It would change everything.
Just my humble opinion.
This has kind of become the "Hey Kaz" thread but I'll post it here since this one is more active...
With recent talk among people about the pros/cons of tuning/tuneless racing I thought:
What about a "Crew Chief" function? Most race car drivers (pros, generally) don't hop under the car and adjust toe, camber, etc. They tell some engineers what the car is doing and then the mechanics go to work. I'm not a mechanic. I thought the purpose of the game was to drive. It's not the "Real Tuning Simulator."
So what if you could hit a "Crew Chief" button and this would come up (imagine them as sliders):
Corner Entry
Understeer . . . . . . . . . . Oversteer
Corner Exit
Understeer . . . . . . . . . . Oversteer
Tire Wear
Slow. . . . . . . . . . Too Fast
ETC.
1. . . . . . . . . . 10
You slide to a specific value for each and the game automatically spits out a tune that you could adjust any way you want. Or you could leave it be or reset to default. By no means would you have to use it - for those of you that are Self-Tuning Demigods. But for those of us who aren't, it would make a great jumping-off point.
This has kind of become the "Hey Kaz" thread but I'll post it here since this one is more active...
With recent talk among people about the pros/cons of tuning/tuneless racing I thought:
What about a "Crew Chief" function? Most race car drivers (pros, generally) don't hop under the car and adjust toe, camber, etc. They tell some engineers what the car is doing and then the mechanics go to work. I'm not a mechanic. I thought the purpose of the game was to drive. It's not the "Real Tuning Simulator."
So what if you could hit a "Crew Chief" button and this would come up (imagine them as sliders):
Corner Entry
Understeer . . . . . . . . . . Oversteer
Corner Exit
Understeer . . . . . . . . . . Oversteer
Tire Wear
Slow. . . . . . . . . . Too Fast
ETC.
1. . . . . . . . . . 10
You slide to a specific value for each and the game automatically spits out a tune that you could adjust any way you want. Or you could leave it be or reset to default. By no means would you have to use it - for those of you that are Self-Tuning Demigods. But for those of us who aren't, it would make a great jumping-off point.
This would be nice.
This has kind of become the "Hey Kaz" thread but I'll post it here since this one is more active...
With recent talk among people about the pros/cons of tuning/tuneless racing I thought:
What about a "Crew Chief" function? Most race car drivers (pros, generally) don't hop under the car and adjust toe, camber, etc. They tell some engineers what the car is doing and then the mechanics go to work. I'm not a mechanic. I thought the purpose of the game was to drive. It's not the "Real Tuning Simulator."
So what if you could hit a "Crew Chief" button and this would come up (imagine them as sliders):
Corner Entry
Understeer . . . . . . . . . . Oversteer
Corner Exit
Understeer . . . . . . . . . . Oversteer
Tire Wear
Slow. . . . . . . . . . Too Fast
ETC.
1. . . . . . . . . . 10
You slide to a specific value for each and the game automatically spits out a tune that you could adjust any way you want. Or you could leave it be or reset to default. By no means would you have to use it - for those of you that are Self-Tuning Demigods. But for those of us who aren't, it would make a great jumping-off point.
This would be nice.
Haven't we decided that the adjustments made to the tuning of a car in the game are sometimes the opposite of what should happen in real life?
Updated... I will give this some more time, so that more players can comment.
What is the one thing that GT5 needs now?
1: more tracks (real-world, fantasy or from previous releases)
2: a good livery editor
3: a more stable on-line environment
4: a fully developed custom track editor
5: new cars targeting important missing cars (quality over quantity)
6: full access to our garages, settings, GT Auto, and upgrades while on-line
7: a more complete set of on-line host controls and options
8: better AI & real races against the AI, not always just "chasing the rabbit"
9:
10:
This poll is for all of you, so are these how you want them worded in the poll, esp #8?
Any missing important items to add / should any be removed?
Depending on which one receives the highest number of votes, maybe a follow-up poll can expand upon its terms, but one thing at a time.
Yes, I can suggest that they take a look at Strava, but it isn't something that would be added to GT5, which is the focus here. I looked for examples of Strava maps, but the site doesn't show what their data looks like (just a tiny elevation graph).
I don't have orwantneed a phone capable of doing this nor do most people I know have one. A few do.
The biggest issues I've found with GPS-enabled apps is their accuracy. Currently on my iPhone I've got one GPS app for when I ride my bike and three for when I walk/jog/run. The bike app is by far the most accurate (I've got a trip computer on my bike as well, and the trip computer and the bike app are almost always within a few hundredths of a mile of each other--and that's after 30 miles of riding). The running apps aren't even close. They all read a bit to the optimistic side.
On a quick route I've got, the house farthest from mine is one mile (ok, it's 1.02 miles). So a round trip should be roughly 2.04 miles. It never is. The GPS apps typically register anywhere from 2.18-2.26 miles.
Great in concept, but execution is slightly lacking.
What does GT5 need to maintain your interest until the release of GT6?
1: more tracks (real-world, fantasy or from previous releases)
2: a good livery editor
3: a more stable on-line environment
4: a fully developed custom track editor
5: new cars targeting important missing cars
6: full access to our garages, settings, GT Auto, and upgrades while on-line
7: a more complete set of on-line host controls and options
8: better AI & real races against the AI, not always just "chasing the rabbit"
9:
10: Nothing much. It's fine the way it is until GT6 is out.
What does GT5 need to maintain your interest until the release of GT6?
1: more tracks (real-world, fantasy or from previous releases)2: a good livery editor
3: a more stable on-line environment
4: a fully developed custom track editor
5: new cars targeting important missing cars (quality over quantity)
6: full access to our garages, settings, GT Auto, and upgrades while on-line
7: a more complete set of on-line host controls and options
8: better AI & real races against the AI, not always just "chasing the rabbit"
9:
10: Nothing much. It's fine the way it is until GT6 is out.
The main question is updated. I am going to remove the livery editor and not add the real-world suspension numbers, since they would both require a large interface and other changes.
Any missing important items to add / should any be removed?
I'd like to add "more grid starts", if that is OK. It's a specific host control. It used to be requested a lot, but it is related to some of the other requests. It's something that they should be able to manage now.
It has nothing to do with speed, or how best to clip the apex
Improving Seasonals like that might help boost interest (the theme for the poll) and they could certainly do that without fiddling with GT5 much.
I also reworded the custom track editor line.
Besides disconnects, what other major problems do you see most often while on-line, or is that the only major one?
Anything to improve the off-line play or are you going to focus mainly on on-line?
Anything else missing?
What does GT5 need to maintain your interest until the release of GT6?
1: more tracks (real-world, fantasy or from previous releases)
2: more variation in Seasonals, such as the 15-minute-warning time trials
3: a more stable on-line environment
4: a more versatile custom track editor
5: new cars targeting important missing cars (quality over quantity)
6: full access to our garages, settings, GT Auto, and upgrades while on-line
7: a more complete set of on-line host controls and options
8: better AI & real races against the AI, not always just "chasing the rabbit"
9:
10: Nothing much. It's fine the way it is until GT6 is released.
In the middle of a race if a player joins the room it seems to cause lag spike. Add to host options lock room at race start.
Would it be possible for Sony to sell dedicated game server space?
Similar to what's done here. http://www.multiplaygameservers.com/game-servers/ (http://www.multiplaygameservers.com/game-servers/)
Would it be possible for Sony to sell dedicated game server space?
Similar to what's done here. http://www.multiplaygameservers.com/game-servers/ (http://www.multiplaygameservers.com/game-servers/)
Hmmm, curious.
Mostly all shooters or war games there, no racing. I don't know the PC game world all that well, but I kind of doubt SONY/PD would relinquish control over the environment like that. GameSpy is set up to support on-line services for some console games. We used them for some PS2 titles, such as ToCA, but they had the whole on-line environment in their hands, not Codemasters.
Improving Seasonals like that might help boost interest (the theme for the poll) and they could certainly do that without fiddling with GT5 much.
I also reworded the custom track editor line.
Besides disconnects, what other major problems do you see most often while on-line, or is that the only major one?
Anything to improve the off-line play or are you going to focus mainly on on-line?
Anything else missing?
What does GT5 need to maintain your interest until the release of GT6?
1: more tracks (real-world, fantasy or from previous releases)
2: more variation in Seasonals, such as the 15-minute-warning time trials
3: a more stable on-line environment
4: a more versatile custom track editor
5: new cars targeting important missing cars (quality over quantity)
6: full access to our garages, settings, GT Auto, and upgrades while on-line
7: a more complete set of on-line host controls and options
8: better AI & real races against the AI, not always just "chasing the rabbit"
9:
10: Nothing much. It's fine the way it is until GT6 is released.
While a lot of players clamour for one, a livery editor is a huge item to add at this time in GT5's life.
In the poll, it would just take up a line for another possible change.
I can't speak for everyone but I think having a significantly better AI and actual races is more important, actually it might even be part of the process of making races and events properly "expert" too by means of an adjustable AI strength setting (though might just become another setting of PD to screw up like SRF (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/zLOL.gif)).
Oh, and I just had another idea. One of my biggest gripes is the hoops we have to jump through to get a decent online racing experience. The biggest problem is that it only takes one person to ruin a race. And we all know that the internet is full of idiots who like to be that one guy.
To combat this, we've formed several online communities to allow series sim racing fans to organize and race in hidden, private lounges (like HostTuna and TuTuTuna). Basically, we've found a workaround for the biggest flaw in the game ... online play.
We shouldn't have to jump through these hoops to setup a room that is open to the public but we are able to control. I've mentioned the "Only Friends" option for the public lounges. Another way to combat the problems online would be ... Racer Ratings. What if we could view people we've raced with recently and give them a rating for a: Driving Clean b: Being Courteous c: Skill. Then, what if you could also set room requirements for these attributes to filter out the reckless, f-bomb dropping pole huggers? That'd be a nice feature. Just an idea.
PD has given us the tools to make us better racers. The goal is to be more competitive online. With rabbit AI racers we are forced to run better and better lap times while still making passes.
PD has given us the tools to make us better racers. The goal is to be more competitive online. With rabbit AI racers we are forced to run better and better lap times while still making passes.
I disagree. Passing AI cars is like passing lapped traffic in a real race. Unfortunately, I'm not passing lapped traffic too often online. Rabbit races are a way that PD can make challenging events with subpar AI. Fun at times but when it's your sole way of racing offline, it gets boring quickly.
Oh, and I just had another idea. One of my biggest gripes is the hoops we have to jump through to get a decent online racing experience. The biggest problem is that it only takes one person to ruin a race. And we all know that the internet is full of idiots who like to be that one guy.
To combat this, we've formed several online communities to allow series sim racing fans to organize and race in hidden, private lounges (like HostTuna and TuTuTuna). Basically, we've found a workaround for the biggest flaw in the game ... online play.
We shouldn't have to jump through these hoops to setup a room that is open to the public but we are able to control. I've mentioned the "Only Friends" option for the public lounges. Another way to combat the problems online would be ... Racer Ratings. What if we could view people we've raced with recently and give them a rating for a: Driving Clean b: Being Courteous c: Skill. Then, what if you could also set room requirements for these attributes to filter out the reckless, f-bomb dropping pole huggers? That'd be a nice feature. Just an idea.
Try the orange dots with friends. Use the mute button on jibber jabberers. Even just a couple of friends joining an open online room together can make for some great clean racing.
May be a little late but streamlining buying everything. Let me check off what to buy then give me a bill at the end.
10-4, will vote as soon as I find my IDs and passwords. ^-^
MasterGt,
Have they (PD) already started to "fix" online? Because we've been having "magic starts" since at least Friday. By magic I mean no countdown clock; hit start and next thing you know the race has started.
Kinda weird it getting "fixed" like that without an upgrade, but you never know with PD...
thanks!
In addition to what Charlie has explained, other things are happening.
Disco's happening to people that never get discoed (me for one), Other racers information showing up on my screen when I shift up or down, black screens, etc. Just little weird stuff.
New features for 2013???
MasterGt,
Have they (PD) already started to "fix" online? Because we've been having "magic starts" since at least Friday. By magic I mean no countdown clock; hit start and next thing you know the race has started.
Kinda weird it getting "fixed" like that without an upgrade, but you never know with PD...
thanks!
Your poll is got most commentor's approval and, so far, is getting a reasonable number of votes, so nice going guys.
Your poll is got most commentor's approval and, so far, is getting a reasonable number of votes, so nice going guys.
So what does that mean, IE what happens to the list?
The poll has been created. Find it in the right-side column, plus there is a discussion thread.
Thank you for your ideas and thoughts. Now, let's see what everyone thinks is important to them.
Oh, it seems that they have made it possible to use more than 10 lines, now, too. Having more would distribute votes over more items, however, so I thought it was best to limit it to what you already had. Still no multiple selections, though.
I had the same problem, Croonah, - you have to choose the 'Gran Turismo General' subforum, then it should show up in the top right (at least, that's where i finally found it)
I had the same problem, Croonah, - you have to choose the 'Gran Turismo General' subforum, then it should show up in the top right (at least, that's where i finally found it)
I had the same problem, Croonah, - you have to choose the 'Gran Turismo General' subforum, then it should show up in the top right (at least, that's where i finally found it)
According to my map, I'm already in the General Gran Turismo Subforum....I still don't see any Poll. Perhaps I don't have the site settings set up properly. I don't know.
I'm here already:
Supa Tuna GT > Gran Turismo > General Gran Turismo
Thank you DUDE! I also didn't notice that it was placed on the PSN notwork.
Perhaps MGT could've pt a LINK in his post like you just did, LOL.
Thanks man! and thank you :-X afilliations....although you had me going in circles for a while, lol. ;) :D
Probably only my second visit to the Deathstar in the last year and a half but I went and voted.
Damn, I haven't been to the Death Star since the implosion. I don't think I remember my name or password.
I want to vote. I really do. I just don't want to create another ID that I'll forget in 6 months. I just never visit the place anymore. What was a hot bed of racing info has moved to a greater, easier accessible place. Here.
I can only thank you for your efforts MGT. Thank you!!! And, thanks to all who did go over and vote!!!
Sorry
See? Soon as U unlock the "implied code" and get through the "Maze", you can vote!
O.k.,o.k., just how many didn't know to go there? :P (Johnny can we do a poll on this") :laugh ^-^ :D
Damn, I haven't been to the Death Star since the implosion. I don't think I remember my name or password.
I want to vote. I really do. I just don't want to create another ID that I'll forget in 6 months. I just never visit the place anymore. What was a hot bed of racing info has moved to a greater, easier accessible place. Here.
I can only thank you for your efforts MGT. Thank you!!! And, thanks to all who did go over and vote!!!
Sorry
Your sign in is your psn id and psn password. You don't need a separate one now.
Can I make a suggestion, guys?
Make a list of all of the necessary login info and keep it up-to-date and safe. ::)
I made a web page to do it through my browsers, but a simple text page will do it, too.
Can I make a suggestion, guys?
Make a list of all of the necessary login info and keep it up-to-date and safe. ::)
I made a web page to do it through my browsers, but a simple text page will do it, too.
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif)
I recently wrote all my usernames and passwords in a notebook, so I could keep up with them. I'm on way too many car/truck forums. ^-^
The link to the poll has now been sent to Taku Imasaki, the US Director of GT.
I also asked for feedback from him, but that usually is not forthcoming.
Thanks for your ideas, support and participation, but the poll is open for a long time still, so you might want to keep an eye on it.
The link to the poll has now been sent to Taku Imasaki, the US Director of GT.
I also asked for feedback from him, but that usually is not forthcoming.
Thanks for your ideas, support and participation, but the poll is open for a long time still, so you might want to keep an eye on it.
Thanks for all your efforts MGT,
I hope they listen.
(http://i.imgur.com/ATfY0.jpg)
Asshats...
oooooooooooooooooooooooooooooo!
Secrets!
Just some more of the smoke they try to blow up our ass.
All of a sudden, I feel like I'm from Missouri - "Show Me!"
I'm sure I'm not the only one who's heard the confirmed/unconfirmed/confirmed rumors?
http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/ (http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/)
http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/ (http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/)
:-\
I'm sure I'm not the only one who's heard the confirmed/unconfirmed/confirmed rumors?
http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/ (http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/)
http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/ (http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/)
:-\
1. When looking for a race online ... HIGHLIGHT THE ONES MY FRIENDS ARE IN, please? Just provide a checkbox that says "only show rooms with friends in them." I hate having to scroll through my list of friends trying to find the orange dot, then go into their room and find out they are driving cars or tracks that I'm not interested in. Show me the list of available races, filter by friend. Simple.
I'm sure I'm not the only one who's heard the confirmed/unconfirmed/confirmed rumors?
http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/ (http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/)
http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/ (http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/)
:-\
That would be around the 3 year birthday of GT5 if I remember right. Couple schools of thought on this. First, great, we get a new game that we're all going to run out and buy and play til the wee hours of the night. Second, they had 5-6 years to put out GT5 and we still hate a lot of things about it. Can you imagine how shitty the game is going to be with just 3 years between games?
That would be around the 3 year birthday of GT5 if I remember right. Couple schools of thought on this. First, great, we get a new game that we're all going to run out and buy and play til the wee hours of the night. Second, they had 5-6 years to put out GT5 and we still hate a lot of things about it. Can you imagine how shitty the game is going to be with just 3 years between games?
That would be around the 3 year birthday of GT5 if I remember right. Couple schools of thought on this. First, great, we get a new game that we're all going to run out and buy and play til the wee hours of the night. Second, they had 5-6 years to put out GT5 and we still hate a lot of things about it. Can you imagine how shitty the game is going to be with just 3 years between games?
Well, I have to remember to be thankful for all the stuff they got right. The physics is good. The cars look great. Racing is fun when you get it setup right with the right bunch of folks. The photo stuff is really nice. All they have to do is fix a few things and this game becomes unbelievable. That sounds doable in 3 years time.
What about the grammar? (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) Just kidding!
I'm sure I'm not the only one who's heard the confirmed/unconfirmed/confirmed rumors?
http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/ (http://www.lazygamer.net/ps3/gran-turismo-6-hitting-the-ps3-in-november/)
http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/ (http://www.computerandvideogames.com/401434/retailer-lists-gran-turismo-6-for-ps3/)
:-\
Oh gee, a hundred hours. I do that in a day. :)
If it comes out November 28, I can't wait to see the bitch thread, or any posts from Steve/Allstar, on November 29. (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/zLOL.gif)
Is this release date to steal thunder from Project CARS?
If it comes out November 28, I can't wait to see the bitch thread, or any posts from Steve/Allstar, on November 29. (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/zLOL.gif)
(http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) And you're really worried what I might say? Hell, they didn't get 5 right, what makes you think they'll get 6 right?. The best way that I can put it is what the Pennsylvania Dutch say, "The hurrieder you go, the behinder you get".
And for Sony, the worse job you do, the greater the reward. If they're given less time to develop the game, then we MUST be satisfied with the end result, right? (sic).
Yeah, Rick, you KNOW I'll have a field day with the initial release, (http://i583.photobucket.com/albums/ss272/james_mikel/STGT%20forum/lol1.gif) :D
Is Amar hinting at shit again on the Planet? Like no GT6 til PS4, while GT5 gets DLC for PS3???
This was posted on Dave The Stalkers Facebook page last night.
(http://i981.photobucket.com/albums/ae297/RickS95/Amar_zps7b645919.jpg) (http://s981.photobucket.com/user/RickS95/media/Amar_zps7b645919.jpg.html)
I haven't talked with him about it so I don't know where he got it.
This was posted on Dave The Stalkers Facebook page last night.
(http://i981.photobucket.com/albums/ae297/RickS95/Amar_zps7b645919.jpg) (http://s981.photobucket.com/user/RickS95/media/Amar_zps7b645919.jpg.html)
I haven't talked with him about it so I don't know where he got it.
This was posted on Dave The Stalkers Facebook page last night.
(http://i981.photobucket.com/albums/ae297/RickS95/Amar_zps7b645919.jpg) (http://s981.photobucket.com/user/RickS95/media/Amar_zps7b645919.jpg.html)
I haven't talked with him about it so I don't know where he got it.
Knowing what we know today this would appear to be incorrect.