turbo, I think you feel that when some of us jump to correct what seems liek a misunderstanding that we may be defending the stupid things that PD does do. that's not the case w/ me... but I would point out that you believed GT Planet's (only a few articles and posters there are knowledgable, while most are just comments from the peanut gallery and people bickering) assessment of what has changed and jumped to some critical conclusions about what PD should and should not be doing, as if the assessment was correct.
But if I'm reading your testing results correctly, the situation is much different than what those posters said, right?
So what I really think matters is whether the change was a positive one. What do you think about the direction this physics or "control characteristics" change has been?
Positive or negative?
BTW, I don't care either way whether someone criticises PD or this game. I just want it to be insightful and accurate criticism.
And to those who wnat mroe tracks, I have a really good one shared right now. I think we can start to look at custom tracks and sharing those that are the most like real tracks etc... that could be a good way to give the game some new life.
I know, many say that the custom tracks are crap, but I challenge anyone... download *Bleep*Pit from my account and tell me it sucks. You won't offend me... I just doubt you'll htink it sucks
Several fun races have already taken place there with only one person in a race complaining that they had to learn a track in the lounge.
If you like it, share it and pass it on!